Tune: Increase buffer and VL thresholds to reduce false positives
- Timer: buffer_ticks 2->10, max_packets 22->25, kick_vl 25->50 - Jesus: buffer_ticks 3->15, kick_vl 25->50 - Fly: fall_buffer 10->15, ground_desync 3->5, kick_vl 25->50
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@@ -63,12 +63,12 @@ checks:
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# Teleport player back to last safe location when flagged
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setback: false
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# Number of ticks to allow for stepping/slabs
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fall_buffer: 10
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fall_buffer: 15
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# Maximum ground desync ticks before flagging
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ground_desync_threshold: 3
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warn_vl: 10
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kick_vl: 25
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tempban_vl: 50
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ground_desync_threshold: 5
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warn_vl: 25
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kick_vl: 50
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tempban_vl: 75
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permban_vl: 100
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# ----------------------------------------
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@@ -80,10 +80,10 @@ checks:
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# Teleport player back to last safe location when flagged
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setback: false
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# Number of consecutive ticks to flag before VL is added
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buffer_ticks: 3
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warn_vl: 10
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kick_vl: 25
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tempban_vl: 50
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buffer_ticks: 15
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warn_vl: 25
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kick_vl: 50
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tempban_vl: 75
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permban_vl: 100
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# ----------------------------------------
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@@ -106,14 +106,14 @@ checks:
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timer:
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enabled: true
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# Number of consecutive ticks exceeding max packets before flagging
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buffer_ticks: 2
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buffer_ticks: 10
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# Maximum packets per second allowed
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max_packets_per_second: 22
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max_packets_per_second: 25
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# Milliseconds of no packets before flagging blink
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blink_threshold_ms: 500
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warn_vl: 10
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kick_vl: 25
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tempban_vl: 50
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warn_vl: 25
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kick_vl: 50
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tempban_vl: 75
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permban_vl: 100
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# ----------------------------------------
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