141 lines
5.8 KiB
Java
141 lines
5.8 KiB
Java
package anticope.rejects.commands;
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import anticope.rejects.arguments.EnumStringArgumentType;
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import anticope.rejects.utils.GiveUtils;
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import com.mojang.authlib.GameProfile;
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import com.mojang.brigadier.arguments.StringArgumentType;
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import com.mojang.brigadier.builder.LiteralArgumentBuilder;
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import meteordevelopment.meteorclient.commands.Command;
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import net.minecraft.command.CommandSource;
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import net.minecraft.component.ComponentChanges;
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import net.minecraft.component.DataComponentTypes;
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import net.minecraft.component.type.NbtComponent;
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import net.minecraft.component.type.ProfileComponent;
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import net.minecraft.item.BlockItem;
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import net.minecraft.item.ItemStack;
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import net.minecraft.item.Items;
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import net.minecraft.nbt.NbtCompound;
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import net.minecraft.nbt.NbtDouble;
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import net.minecraft.nbt.NbtList;
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import net.minecraft.nbt.NbtString;
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import net.minecraft.registry.Registries;
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import net.minecraft.text.Text;
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import java.util.Collection;
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import static anticope.rejects.utils.accounts.GetPlayerUUID.getUUID;
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public class GiveCommand extends Command {
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private final Collection<String> PRESETS = GiveUtils.PRESETS.keySet();
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public GiveCommand() {
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super("give", "Gives items in creative", "item", "kit");
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}
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@Override
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public void build(LiteralArgumentBuilder<CommandSource> builder) {
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// TODO : finish this
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builder.then(literal("egg").executes(ctx -> {
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ItemStack inHand = mc.player.getMainHandStack();
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ItemStack item = new ItemStack(Items.STRIDER_SPAWN_EGG);
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NbtCompound ct = new NbtCompound();
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if (inHand.getItem() instanceof BlockItem) {
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ct.putInt("Time", 1);
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ct.putString("id", "minecraft:falling_block");
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ct.put("BlockState", new NbtCompound());
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ct.getCompound("BlockState").putString("Name", Registries.ITEM.getId(inHand.getItem()).toString());
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} else {
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ct.putString("id", "minecraft:item");
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NbtCompound itemTag = new NbtCompound();
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itemTag.putString("id", Registries.ITEM.getId(inHand.getItem()).toString());
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itemTag.putInt("Count", inHand.getCount());
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ct.put("Item", itemTag);
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}
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NbtCompound t = new NbtCompound();
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t.put("EntityTag", ct);
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var changes = ComponentChanges.builder()
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.add(DataComponentTypes.CUSTOM_NAME, inHand.getName())
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.add(DataComponentTypes.CUSTOM_DATA, NbtComponent.of(t))
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.build();
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item.applyChanges(changes);
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GiveUtils.giveItem(item);
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return SINGLE_SUCCESS;
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}));
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//TODO: allow for custom cords to place oob, though optional args
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builder.then(literal("holo").then(argument("message", StringArgumentType.greedyString()).executes(ctx -> {
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String message = ctx.getArgument("message", String.class).replace("&", "\247");
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ItemStack stack = new ItemStack(Items.STRIDER_SPAWN_EGG);
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NbtCompound tag = new NbtCompound();
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NbtList pos = new NbtList();
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pos.add(NbtDouble.of(mc.player.getX()));
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pos.add(NbtDouble.of(mc.player.getY()));
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pos.add(NbtDouble.of(mc.player.getZ()));
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tag.putString("id", "minecraft:armor_stand");
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tag.put("Pos", pos);
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tag.putBoolean("Invisible", true);
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tag.putBoolean("Invulnerable", true);
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tag.putBoolean("NoGravity", true);
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tag.putBoolean("CustomNameVisible", true);
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var changes = ComponentChanges.builder()
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.add(DataComponentTypes.CUSTOM_NAME, Text.literal(message))
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.add(DataComponentTypes.ENTITY_DATA, NbtComponent.of(tag))
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.build();
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stack.applyChanges(changes);
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GiveUtils.giveItem(stack);
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return SINGLE_SUCCESS;
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})));
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//TODO, make invisible through potion effect
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builder.then(literal("bossbar").then(argument("message", StringArgumentType.greedyString()).executes(ctx -> {
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String message = ctx.getArgument("message", String.class).replace("&", "\247");
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ItemStack stack = new ItemStack(Items.BAT_SPAWN_EGG);
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NbtCompound tag = new NbtCompound();
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tag.putBoolean("NoAI", true);
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tag.putBoolean("Silent", true);
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tag.putBoolean("PersistenceRequired", true);
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tag.put("id", NbtString.of("minecraft:wither"));
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var changes = ComponentChanges.builder()
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.add(DataComponentTypes.CUSTOM_NAME, Text.literal(message))
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.add(DataComponentTypes.ENTITY_DATA, NbtComponent.of(tag))
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.build();
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stack.applyChanges(changes);
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GiveUtils.giveItem(stack);
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return SINGLE_SUCCESS;
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})));
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// TODO : resolve textures, should be easy now that UUID is resolved
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builder.then(literal("head").then(argument("owner", StringArgumentType.greedyString()).executes(ctx -> {
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String playerName = ctx.getArgument("owner", String.class);
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ItemStack itemStack = new ItemStack(Items.PLAYER_HEAD);
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var changes = ComponentChanges.builder()
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.add(DataComponentTypes.PROFILE, new ProfileComponent(new GameProfile(getUUID(playerName), playerName)))
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.build();
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itemStack.applyChanges(changes);
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GiveUtils.giveItem(itemStack);
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return SINGLE_SUCCESS;
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})));
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builder.then(literal("preset").then(argument("name", new EnumStringArgumentType(PRESETS)).executes(context -> {
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String name = context.getArgument("name", String.class);
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GiveUtils.giveItem(GiveUtils.getPreset(name));
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return SINGLE_SUCCESS;
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})));
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}
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}
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