Files
Meteor-Rejects/src/main/java/cloudburst/rejects/modules/AutoTNT.java
2021-06-07 21:21:58 +07:00

142 lines
4.9 KiB
Java

package cloudburst.rejects.modules;
import cloudburst.rejects.MeteorRejectsAddon;
import cloudburst.rejects.utils.WorldUtils;
import meteordevelopment.orbit.EventHandler;
import minegame159.meteorclient.events.world.TickEvent;
import minegame159.meteorclient.settings.BoolSetting;
import minegame159.meteorclient.settings.IntSetting;
import minegame159.meteorclient.settings.Setting;
import minegame159.meteorclient.settings.SettingGroup;
import minegame159.meteorclient.systems.modules.Module;
import minegame159.meteorclient.utils.player.FindItemResult;
import minegame159.meteorclient.utils.player.InvUtils;
import minegame159.meteorclient.utils.player.PlayerUtils;
import net.minecraft.block.Blocks;
import net.minecraft.item.FlintAndSteelItem;
import net.minecraft.util.ActionResult;
import net.minecraft.util.Hand;
import net.minecraft.util.hit.BlockHitResult;
import net.minecraft.util.math.BlockPos;
import net.minecraft.util.math.Direction;
import net.minecraft.util.math.Vec3d;
import java.util.ArrayList;
import java.util.Comparator;
import java.util.List;
public class AutoTNT extends Module {
private final SettingGroup sgGeneral = settings.getDefaultGroup();
// General
private final Setting<Integer> delay = sgGeneral.add(new IntSetting.Builder()
.name("delay")
.description("Delay in ticks between ignition")
.defaultValue(1)
.build()
);
private final Setting<Integer> range = sgGeneral.add(new IntSetting.Builder()
.name("range")
.description("Range of ignition")
.defaultValue(4)
.build()
);
private final Setting<Boolean> turnOff = sgGeneral.add(new BoolSetting.Builder()
.name("turn-off")
.description("Turns of after igniting tnt")
.defaultValue(true)
.build()
);
private final Setting<Boolean> antiBreak = sgGeneral.add(new BoolSetting.Builder()
.name("anti-break")
.description("Whether or not to save flint and steel from breaking.")
.defaultValue(true)
.build()
);
private final ArrayList<BlockPos> blocks = new ArrayList<>();
private boolean ignited;
private int ticks = 0;
private int preSlot;
private FindItemResult findSlot;
public AutoTNT() {
super(MeteorRejectsAddon.CATEGORY, "auto-tnt", "Ignites TNT for you");
}
@Override
public void onActivate() {
ignited = false;
}
@Override
public void onDeactivate() {
ticks = 0;
}
@EventHandler
private void onTick(TickEvent.Post event) {
if (ticks <= 0) {
// Clear and get tnt blocks
blocks.clear();
List<BlockPos> searchBlocks = WorldUtils.getSphere(mc.player.getBlockPos(), range.get(), range.get());
for (BlockPos blockPos : searchBlocks) {
if (mc.world.getBlockState(blockPos).getBlock() == Blocks.TNT) blocks.add(blockPos);
}
// If there isn't any tnt
if (blocks.size() <= 0) {
// If we should just turn off after igniting
if (turnOff.get() && ignited) {
toggle();
}
return;
}
// Sort based on closest tnt
blocks.sort(Comparator.comparingDouble(PlayerUtils::distanceTo));
// Get slot
findSlot = getFlintAndSteelSlot();
if (!findSlot.found()) {
error("No flint and steel in hotbar");
toggle();
return;
}
// Ignition
ignite(blocks.get(0), findSlot);
// Reset ticks
ticks = delay.get();
} else ticks--;
}
private void ignite(BlockPos pos, FindItemResult item) {
// Set slots
preSlot = mc.player.inventory.selectedSlot;
mc.player.inventory.selectedSlot = item.getSlot();
ActionResult result = mc.interactionManager.interactBlock(mc.player, mc.world, Hand.MAIN_HAND, new BlockHitResult(new Vec3d(pos.getX() + 0.5, pos.getY() + 0.5, pos.getZ() + 0.5), Direction.UP, pos, true));
// ActionResult result = mc.interactionManager.interactBlock(mc.player, mc.world, Hand.MAIN_HAND, new BlockHitResult(new Vec3d(pos.getX(), pos.getY(), pos.getZ()), Direction.UP, pos, false));
if (result == ActionResult.CONSUME || result == ActionResult.SUCCESS) ignited = true;
// Reset slot
mc.player.inventory.selectedSlot = preSlot;
}
private FindItemResult getFlintAndSteelSlot() {
return InvUtils.findInHotbar(item -> item.getItem() instanceof FlintAndSteelItem && (antiBreak.get() && (item.getMaxDamage() - item.getDamage()) > 10));
}
}