147 lines
5.3 KiB
Java
147 lines
5.3 KiB
Java
package anticope.rejects.modules;
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import anticope.rejects.MeteorRejectsAddon;
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import meteordevelopment.meteorclient.events.world.TickEvent;
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import meteordevelopment.meteorclient.settings.BoolSetting;
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import meteordevelopment.meteorclient.settings.Setting;
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import meteordevelopment.meteorclient.settings.SettingGroup;
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import meteordevelopment.meteorclient.systems.modules.Module;
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import meteordevelopment.meteorclient.utils.player.FindItemResult;
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import meteordevelopment.meteorclient.utils.player.InvUtils;
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import meteordevelopment.meteorclient.utils.player.PlayerUtils;
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import meteordevelopment.meteorclient.utils.world.BlockUtils;
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import meteordevelopment.orbit.EventHandler;
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import net.minecraft.block.Block;
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import net.minecraft.block.FallingBlock;
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import net.minecraft.item.BlockItem;
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import net.minecraft.item.ItemStack;
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import net.minecraft.util.math.BlockPos;
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public class BlockIn extends Module {
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private final SettingGroup sgGeneral = settings.getDefaultGroup();
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private final Setting<Boolean> multiPlace = sgGeneral.add(new BoolSetting.Builder()
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.name("multi-place")
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.description("Whether to place all blocks in a single tick")
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.defaultValue(false)
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.build()
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);
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private final Setting<Boolean> center = sgGeneral.add(new BoolSetting.Builder()
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.name("center")
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.description("Whether to center to avoid obstructing placement")
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.defaultValue(true)
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.build()
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);
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private final Setting<Boolean> rotate = sgGeneral.add(new BoolSetting.Builder()
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.name("rotate")
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.description("Whether to rotate towards block placements.")
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.defaultValue(true)
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.build()
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);
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private final Setting<Boolean> turnOff = sgGeneral.add(new BoolSetting.Builder()
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.name("turn-off")
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.description("Whether to turn off after finished placing.")
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.defaultValue(true)
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.build()
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);
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private final Setting<Boolean> onlyOnGround = sgGeneral.add(new BoolSetting.Builder()
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.name("only-on-ground")
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.description("Only places when you are standing on blocks (not in midair).")
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.defaultValue(true)
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.build()
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);
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private final BlockPos.Mutable bp = new BlockPos.Mutable();
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private boolean return_;
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public BlockIn() {
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super(MeteorRejectsAddon.CATEGORY, "block-in", "Block yourself in using any block.");
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}
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@EventHandler
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private void onPreTick(TickEvent.Pre event) {
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if (center.get()) PlayerUtils.centerPlayer();
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if (onlyOnGround.get() && !mc.player.isOnGround()) return;
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return_ = false;
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// Multiplace
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if (multiPlace.get()) {
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// Bottom
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boolean p1 = place(0, -1, 0);
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// Lower sides
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boolean p2 = place(1, 0, 0);
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boolean p3 = place(-1, 0, 0);
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boolean p4 = place(0, 0, 1);
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boolean p5 = place(0, 0, -1);
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// Upper sides
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boolean p6 = place(1, 1, 0);
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boolean p7 = place(-1, 1, 0);
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boolean p8 = place(0, 1, 1);
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boolean p9 = place(0, 1, -1);
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// Top
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boolean p10 = place(0, 2, 0);
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// Turn off
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if (turnOff.get() && p1 && p2 && p3 && p4 && p5 && p6 && p7 && p8 && p9 && p10) toggle();
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// No multiplace
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} else {
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// Bottom
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boolean p1 = place(0, -1, 0);
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if (return_) return;
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// Lower sides
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boolean p2 = place(1, 0, 0);
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if (return_) return;
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boolean p3 = place(-1, 0, 0);
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if (return_) return;
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boolean p4 = place(0, 0, 1);
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if (return_) return;
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boolean p5 = place(0, 0, -1);
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if (return_) return;
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// Upper sides
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boolean p6 = place(1, 1, 0);
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if (return_) return;
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boolean p7 = place(-1, 1, 0);
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if (return_) return;
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boolean p8 = place(0, 1, 1);
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if (return_) return;
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boolean p9 = place(0, 1, -1);
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if (return_) return;
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// Top
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boolean p10 = place(0, 2, 0);
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// Turn off
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if (turnOff.get() && p1 && p2 && p3 && p4 && p5 && p6 && p7 && p8 && p9 && p10) toggle();
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}
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}
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private boolean place(int x, int y, int z) {
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setBlockPos(x, y, z);
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FindItemResult findItemResult = InvUtils.findInHotbar(itemStack -> validItem(itemStack, bp));
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if (!BlockUtils.canPlace(bp)) return true;
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if (BlockUtils.place(bp, findItemResult, rotate.get(), 100, true)) {
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return_ = true;
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}
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return false;
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}
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private void setBlockPos(int x, int y, int z) {
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bp.set(mc.player.getX() + x, mc.player.getY() + y, mc.player.getZ() + z);
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}
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private boolean validItem(ItemStack itemStack, BlockPos pos) {
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if (!(itemStack.getItem() instanceof BlockItem)) return false;
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Block block = ((BlockItem) itemStack.getItem()).getBlock();
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if (!Block.isShapeFullCube(block.getDefaultState().getCollisionShape(mc.world, pos))) return false;
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return !(block instanceof FallingBlock) || !FallingBlock.canFallThrough(mc.world.getBlockState(pos));
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}
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}
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