Files
Meteor-Rejects/src/main/java/anticope/rejects/modules/AutoFarm.java
2024-07-01 08:57:41 +02:00

310 lines
12 KiB
Java

package anticope.rejects.modules;
import anticope.rejects.MeteorRejectsAddon;
import anticope.rejects.utils.WorldUtils;
import meteordevelopment.meteorclient.events.entity.player.BreakBlockEvent;
import meteordevelopment.meteorclient.events.world.TickEvent;
import meteordevelopment.meteorclient.settings.*;
import meteordevelopment.meteorclient.systems.modules.Module;
import meteordevelopment.meteorclient.utils.Utils;
import meteordevelopment.meteorclient.utils.misc.Pool;
import meteordevelopment.meteorclient.utils.player.FindItemResult;
import meteordevelopment.meteorclient.utils.player.InvUtils;
import meteordevelopment.meteorclient.utils.world.BlockIterator;
import meteordevelopment.meteorclient.utils.world.BlockUtils;
import meteordevelopment.orbit.EventHandler;
import net.minecraft.block.*;
import net.minecraft.item.HoeItem;
import net.minecraft.item.Item;
import net.minecraft.item.Items;
import net.minecraft.registry.tag.FluidTags;
import net.minecraft.util.Hand;
import net.minecraft.util.hit.BlockHitResult;
import net.minecraft.util.math.BlockPos;
import net.minecraft.util.math.Direction;
import net.minecraft.util.math.Vec3d;
import net.minecraft.world.WorldView;
import java.util.*;
public class AutoFarm extends Module {
private final SettingGroup sgGeneral = settings.getDefaultGroup();
private final SettingGroup sgTill = settings.createGroup("Till");
private final SettingGroup sgHarvest = settings.createGroup("Harvest");
private final SettingGroup sgPlant = settings.createGroup("Plant");
private final SettingGroup sgBonemeal = settings.createGroup("Bonemeal");
private final Map<BlockPos, Item> replantMap = new HashMap<>();
private final Setting<Integer> range = sgGeneral.add(new IntSetting.Builder()
.name("range")
.description("Auto farm range.")
.defaultValue(4)
.min(1)
.build()
);
private final Setting<Integer> bpt = sgGeneral.add(new IntSetting.Builder()
.name("blocks-per-tick")
.description("Amount of operations that can be applied in one tick.")
.min(1)
.defaultValue(1)
.build()
);
private final Setting<Boolean> rotate = sgGeneral.add(new BoolSetting.Builder()
.name("rotate")
.description("Whether or not to rotate towards block.")
.defaultValue(true)
.build()
);
private final Setting<Boolean> till = sgTill.add(new BoolSetting.Builder()
.name("till")
.description("Turn nearby dirt into farmland.")
.defaultValue(true)
.build()
);
private final Setting<Boolean> moist = sgTill.add(new BoolSetting.Builder()
.name("moist")
.description("Only till moist blocks.")
.defaultValue(true)
.build()
);
private final Setting<Boolean> harvest = sgHarvest.add(new BoolSetting.Builder()
.name("harvest")
.description("Harvest crops.")
.defaultValue(true)
.build()
);
private final Setting<List<Block>> harvestBlocks = sgHarvest.add(new BlockListSetting.Builder()
.name("harvest-blocks")
.description("Which crops to harvest.")
.defaultValue()
.filter(this::harvestFilter)
.build()
);
private final Setting<Boolean> plant = sgPlant.add(new BoolSetting.Builder()
.name("plant")
.description("Plant crops.")
.defaultValue(true)
.build()
);
private final Setting<List<Item>> plantItems = sgPlant.add(new ItemListSetting.Builder()
.name("plant-items")
.description("Which crops to plant.")
.defaultValue()
.filter(this::plantFilter)
.build()
);
private final Setting<Boolean> onlyReplant = sgPlant.add(new BoolSetting.Builder()
.name("only-replant")
.description("Only replant planted crops.")
.defaultValue(true)
.onChanged(b -> replantMap.clear())
.build()
);
private final Setting<Boolean> bonemeal = sgBonemeal.add(new BoolSetting.Builder()
.name("bonemeal")
.description("Bonemeal crops.")
.defaultValue(true)
.build()
);
private final Setting<List<Block>> bonemealBlocks = sgBonemeal.add(new BlockListSetting.Builder()
.name("bonemeal-blocks")
.description("Which crops to bonemeal.")
.defaultValue()
.filter(this::bonemealFilter)
.build()
);
private final Pool<BlockPos.Mutable> blockPosPool = new Pool<>(BlockPos.Mutable::new);
private final List<BlockPos.Mutable> blocks = new ArrayList<>();
int actions = 0;
public AutoFarm() {
super(MeteorRejectsAddon.CATEGORY, "auto-farm", "All-in-one farm utility.");
}
@Override
public void onDeactivate() {
replantMap.clear();
}
@EventHandler
private void onBreakBlock(BreakBlockEvent event) {
BlockState state = mc.world.getBlockState(event.blockPos);
Block block = state.getBlock();
if (onlyReplant.get()) {
Item item = null;
if (block == Blocks.WHEAT) item = Items.WHEAT_SEEDS;
else if (block == Blocks.CARROTS) item = Items.CARROT;
else if (block == Blocks.POTATOES) item = Items.POTATO;
else if (block == Blocks.BEETROOTS) item = Items.BEETROOT_SEEDS;
else if (block == Blocks.NETHER_WART) item = Items.NETHER_WART;
else if (block == Blocks.PITCHER_CROP) item = Items.PITCHER_POD;
else if (block == Blocks.TORCHFLOWER) item = Items.TORCHFLOWER_SEEDS;
if (item != null) replantMap.put(event.blockPos, item);
}
}
@EventHandler
private void onTick(TickEvent.Pre event) {
actions = 0;
BlockIterator.register(range.get(), range.get(), (pos, state) -> {
if (mc.player.getEyePos().distanceTo(Vec3d.ofCenter(pos)) <= range.get())
blocks.add(blockPosPool.get().set(pos));
});
BlockIterator.after(() -> {
blocks.sort(Comparator.comparingDouble(value -> mc.player.getEyePos().distanceTo(Vec3d.ofCenter(value))));
for (BlockPos pos : blocks) {
BlockState state = mc.world.getBlockState(pos);
Block block = state.getBlock();
if (till(pos, block) || harvest(pos, state, block) || plant(pos, block) || bonemeal(pos, state, block))
actions++;
if (actions >= bpt.get()) break;
}
for (BlockPos.Mutable blockPos : blocks) blockPosPool.free(blockPos);
blocks.clear();
});
}
private boolean till(BlockPos pos, Block block) {
if (!till.get()) return false;
boolean moist = !this.moist.get() || isWaterNearby(mc.world, pos);
boolean tillable = block == Blocks.GRASS_BLOCK ||
block == Blocks.DIRT_PATH ||
block == Blocks.DIRT ||
block == Blocks.COARSE_DIRT ||
block == Blocks.ROOTED_DIRT;
if (moist && tillable && mc.world.getBlockState(pos.up()).isAir()) {
FindItemResult hoe = InvUtils.findInHotbar(itemStack -> itemStack.getItem() instanceof HoeItem);
return WorldUtils.interact(pos, hoe, rotate.get());
}
return false;
}
private boolean harvest(BlockPos pos, BlockState state, Block block) {
if (!harvest.get()) return false;
if (!harvestBlocks.get().contains(block)) return false;
if (!isMature(state, block)) return false;
if (block instanceof SweetBerryBushBlock)
mc.interactionManager.interactBlock(mc.player, Hand.MAIN_HAND, new BlockHitResult(Utils.vec3d(pos), Direction.UP, pos, false));
else {
mc.interactionManager.updateBlockBreakingProgress(pos, Direction.UP);
}
return true;
}
private boolean plant(BlockPos pos, Block block) {
if (!plant.get()) return false;
if (!mc.world.isAir(pos.up())) return false;
FindItemResult findItemResult = null;
if (onlyReplant.get()) {
for (BlockPos replantPos : replantMap.keySet()) {
if (replantPos.equals(pos.up())) {
findItemResult = InvUtils.find(replantMap.get(replantPos));
replantMap.remove(replantPos);
break;
}
}
} else if (block instanceof FarmlandBlock) {
findItemResult = InvUtils.find(itemStack -> {
Item item = itemStack.getItem();
return item != Items.NETHER_WART && plantItems.get().contains(item);
});
} else if (block instanceof SoulSandBlock) {
findItemResult = InvUtils.find(itemStack -> {
Item item = itemStack.getItem();
return item == Items.NETHER_WART && plantItems.get().contains(Items.NETHER_WART);
});
}
if (findItemResult != null && findItemResult.found()) {
BlockUtils.place(pos.up(), findItemResult, rotate.get(), -100, false);
return true;
}
return false;
}
private boolean bonemeal(BlockPos pos, BlockState state, Block block) {
if (!bonemeal.get()) return false;
if (!bonemealBlocks.get().contains(block)) return false;
if (isMature(state, block)) return false;
FindItemResult bonemeal = InvUtils.findInHotbar(Items.BONE_MEAL);
return WorldUtils.interact(pos, bonemeal, rotate.get());
}
private boolean isWaterNearby(WorldView world, BlockPos pos) {
for (BlockPos blockPos : BlockPos.iterate(pos.add(-4, 0, -4), pos.add(4, 1, 4))) {
if (world.getFluidState(blockPos).isIn(FluidTags.WATER)) return true;
}
return false;
}
private boolean isMature(BlockState state, Block block) {
if (block instanceof CropBlock cropBlock) {
return cropBlock.isMature(state);
} else if (block instanceof CocoaBlock cocoaBlock) {
return state.get(cocoaBlock.AGE) >= 2;
} else if (block instanceof StemBlock) {
return state.get(StemBlock.AGE) == StemBlock.MAX_AGE;
} else if (block instanceof SweetBerryBushBlock sweetBerryBushBlock) {
return state.get(sweetBerryBushBlock.AGE) >= 2;
} else if (block instanceof NetherWartBlock netherWartBlock) {
return state.get(netherWartBlock.AGE) >= 3;
} else if (block instanceof PitcherCropBlock pitcherCropBlock) {
return state.get(pitcherCropBlock.AGE) >= 4;
}
return true;
}
private boolean bonemealFilter(Block block) {
return block instanceof CropBlock ||
block instanceof StemBlock ||
block instanceof MushroomPlantBlock ||
block instanceof AzaleaBlock ||
block instanceof SaplingBlock ||
block == Blocks.COCOA ||
block == Blocks.SWEET_BERRY_BUSH ||
block == Blocks.PITCHER_CROP ||
block == Blocks.TORCHFLOWER;
}
private boolean harvestFilter(Block block) {
return block instanceof CropBlock ||
block == Blocks.PUMPKIN ||
block == Blocks.MELON ||
block == Blocks.NETHER_WART ||
block == Blocks.SWEET_BERRY_BUSH ||
block == Blocks.COCOA ||
block == Blocks.PITCHER_CROP ||
block == Blocks.TORCHFLOWER;
}
private boolean plantFilter(Item item) {
return item == Items.WHEAT_SEEDS ||
item == Items.CARROT ||
item == Items.POTATO ||
item == Items.BEETROOT_SEEDS ||
item == Items.PUMPKIN_SEEDS ||
item == Items.MELON_SEEDS ||
item == Items.NETHER_WART ||
item == Items.PITCHER_POD ||
item == Items.TORCHFLOWER_SEEDS;
}
}