small tweaks & cleanup
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@@ -172,7 +172,7 @@ public class OreSim extends Module {
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}
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private ArrayList<BlockPos> addToBaritone(int chunkX, int chunkZ) {
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ArrayList<BlockPos> baritoneGoals = new ArrayList();
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ArrayList<BlockPos> baritoneGoals = new ArrayList<>();
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long chunkKey = (long)chunkX + ((long)chunkZ << 32);
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if (!this.chunkRenderers.containsKey(chunkKey)) {
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return baritoneGoals;
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