Update to 1.19
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@@ -47,7 +47,7 @@ public class BonemealAura extends Module {
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isBonemealing = true;
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Rotations.rotate(Rotations.getYaw(crop), Rotations.getPitch(crop), () -> {
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InvUtils.swap(bonemeal.slot(), false);
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mc.interactionManager.interactBlock(mc.player, mc.world, Hand.MAIN_HAND, new BlockHitResult(
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mc.interactionManager.interactBlock(mc.player, Hand.MAIN_HAND, new BlockHitResult(
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mc.player.getPos(), rayTraceCheck(crop), crop, true));
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mc.player.swingHand(Hand.MAIN_HAND);
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});
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