Update to 1.19
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@@ -91,7 +91,7 @@ public class AutoExtinguish extends Module {
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@EventHandler
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private void onTick(TickEvent.Pre event) {
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if (mc.world.getDimension().isRespawnAnchorWorking()) {
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if (mc.world.getDimension().respawnAnchorWorks()) {
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if (doesWaterBucketWork) {
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warning("Water Buckets don't work in this dimension!");
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doesWaterBucketWork = false;
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@@ -159,7 +159,7 @@ public class AutoExtinguish extends Module {
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float pitch = mc.gameRenderer.getCamera().getPitch() % 360;
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Rotations.rotate(yaw, 90);
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mc.interactionManager.interactItem(mc.player, mc.player.world, Hand.MAIN_HAND);
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mc.interactionManager.interactItem(mc.player, Hand.MAIN_HAND);
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mc.player.getInventory().selectedSlot = preSlot;
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Rotations.rotate(yaw, pitch);
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