1.17 pog (#12)

* 1.17?

* event bus monke

* coding on da github

* fixes fixes bruh

* fixes again

* lazy fix to worklow actions

* fix gradle.yml
This commit is contained in:
Cloudburst
2021-06-12 09:10:19 +02:00
committed by GitHub
parent 12c2049b8b
commit e81df336f6
38 changed files with 210 additions and 212 deletions

View File

@@ -145,15 +145,15 @@ public class Auto32K extends Module {
}
phase += 1;
} else if (phase == 1) {
mc.player.inventory.selectedSlot = dispenserSlot.getSlot();
mc.player.getInventory().selectedSlot = dispenserSlot.getSlot();
if (x == -1) {
mc.player.networkHandler.sendPacket(new PlayerMoveC2SPacket.LookOnly(-90f, mc.player.pitch, mc.player.isOnGround()));
mc.player.networkHandler.sendPacket(new PlayerMoveC2SPacket.LookAndOnGround(-90f, mc.player.getPitch(), mc.player.isOnGround()));
} else if (x == 1) {
mc.player.networkHandler.sendPacket(new PlayerMoveC2SPacket.LookOnly(90f, mc.player.pitch, mc.player.isOnGround()));
mc.player.networkHandler.sendPacket(new PlayerMoveC2SPacket.LookAndOnGround(90f, mc.player.getPitch(), mc.player.isOnGround()));
} else if (z == -1) {
mc.player.networkHandler.sendPacket(new PlayerMoveC2SPacket.LookOnly(1f, mc.player.pitch, mc.player.isOnGround()));
mc.player.networkHandler.sendPacket(new PlayerMoveC2SPacket.LookAndOnGround(1f, mc.player.getPitch(), mc.player.isOnGround()));
} else if (z == 1) {
mc.player.networkHandler.sendPacket(new PlayerMoveC2SPacket.LookOnly(179f, mc.player.pitch, mc.player.isOnGround()));
mc.player.networkHandler.sendPacket(new PlayerMoveC2SPacket.LookAndOnGround(179f, mc.player.getPitch(), mc.player.isOnGround()));
}
phase += 1;
} else if (phase == 2) {
@@ -170,7 +170,7 @@ public class Auto32K extends Module {
mc.player.closeHandledScreen();
phase += 1;
}else if (phase == 6) {
mc.player.inventory.selectedSlot = redstoneSlot.getSlot();
mc.player.getInventory().selectedSlot = redstoneSlot.getSlot();
mc.player.setSneaking(true);
mc.interactionManager.interactBlock(mc.player, mc.world, Hand.MAIN_HAND, new BlockHitResult(mc.player.getPos(), mc.player.getHorizontalFacing().getOpposite(), bestBlock.up(2), false));
mc.player.setSneaking(false);
@@ -188,7 +188,7 @@ public class Auto32K extends Module {
Iterator<Block> blocks = throwawayItems.get().iterator();
for (Item item = blocks.next().asItem(); blocks.hasNext(); item = blocks.next().asItem()) {
for (int i = 5; i <= 40; i++) {
ItemStack stack = mc.player.inventory.getStack(i);
ItemStack stack = mc.player.getInventory().getStack(i);
if (stack.getItem() == item && stack.getCount() >= 4) {
slot = i;
count = stack.getCount();
@@ -218,7 +218,7 @@ public class Auto32K extends Module {
}
if (dropSlot != -1) InvUtils.drop().slot(dropSlot);
if(autoMove.get() && manage){
int slot2 = mc.player.inventory.getEmptySlot();
int slot2 = mc.player.getInventory().getEmptySlot();
if (slot2 < 9 && slot2 != -1 && EnchantmentHelper.getLevel(Enchantments.SHARPNESS, mc.player.currentScreenHandler.getSlot(0).getStack()) > 5) {
InvUtils.move().fromId(0).to(slot2 - 4);
} else if (EnchantmentHelper.getLevel(Enchantments.SHARPNESS, mc.player.currentScreenHandler.getSlot(0).getStack()) <= 5 && mc.player.currentScreenHandler.getSlot(0).getStack().getItem() != Items.AIR) {
@@ -226,7 +226,7 @@ public class Auto32K extends Module {
}
}
if(slot != -1) {
mc.player.inventory.selectedSlot = slot - 32;
mc.player.getInventory().selectedSlot = slot - 32;
}
}else this.toggle();
}