AutoTNT & SpawnProofer

This commit is contained in:
Cloudburst
2021-05-19 21:54:33 +02:00
parent ecd99f7df1
commit e38f0c2d70
3 changed files with 284 additions and 0 deletions

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@@ -28,6 +28,7 @@ public class MeteorRejectsAddon extends MeteorAddon {
modules.add(new AutoExtinguish()); modules.add(new AutoExtinguish());
modules.add(new AutoHighway()); modules.add(new AutoHighway());
modules.add(new AutoPot()); modules.add(new AutoPot());
modules.add(new AutoTNT());
modules.add(new Confuse()); modules.add(new Confuse());
modules.add(new InteractionMenu()); modules.add(new InteractionMenu());
modules.add(new Glide()); modules.add(new Glide());
@@ -38,6 +39,7 @@ public class MeteorRejectsAddon extends MeteorAddon {
modules.add(new SkeletonESP()); modules.add(new SkeletonESP());
modules.add(new Sneak()); modules.add(new Sneak());
modules.add(new SoundLocator()); modules.add(new SoundLocator());
modules.add(new SpawnProofer());
modules.add(new TPSSync()); modules.add(new TPSSync());
Commands commands = Commands.get(); Commands commands = Commands.get();

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@@ -0,0 +1,150 @@
package cloudburst.rejects.modules;
import meteordevelopment.orbit.EventHandler;
import minegame159.meteorclient.events.world.TickEvent;
import minegame159.meteorclient.settings.BoolSetting;
import minegame159.meteorclient.settings.IntSetting;
import minegame159.meteorclient.settings.Setting;
import minegame159.meteorclient.settings.SettingGroup;
import minegame159.meteorclient.systems.modules.Module;
import minegame159.meteorclient.utils.player.InvUtils;
import minegame159.meteorclient.utils.player.PlayerUtils;
import minegame159.meteorclient.utils.world.BlockUtils;
import net.minecraft.block.TntBlock;
import net.minecraft.item.FlintAndSteelItem;
import net.minecraft.util.ActionResult;
import net.minecraft.util.Hand;
import net.minecraft.util.hit.BlockHitResult;
import net.minecraft.util.math.BlockPos;
import net.minecraft.util.math.Direction;
import net.minecraft.util.math.Vec3d;
import cloudburst.rejects.MeteorRejectsAddon;
import java.util.ArrayList;
import java.util.Comparator;
public class AutoTNT extends Module {
private final SettingGroup sgGeneral = settings.getDefaultGroup();
// General
private final Setting<Integer> delay = sgGeneral.add(new IntSetting.Builder()
.name("delay")
.description("Delay in ticks between ignition")
.defaultValue(1)
.build()
);
private final Setting<Integer> range = sgGeneral.add(new IntSetting.Builder()
.name("range")
.description("Range of ignition")
.defaultValue(4)
.build()
);
private final Setting<Boolean> turnOff = sgGeneral.add(new BoolSetting.Builder()
.name("turn-off")
.description("Turns of after igniting tnt")
.defaultValue(true)
.build()
);
private final Setting<Boolean> antiBreak = sgGeneral.add(new BoolSetting.Builder()
.name("anti-break")
.description("Whether or not to save flint and steel from breaking.")
.defaultValue(true)
.build()
);
private final ArrayList<BlockPos> blocks = new ArrayList<>();
private BlockPos.Mutable bp = new BlockPos.Mutable();
private boolean ignited, messaged;
private int ticks = 0;
private int preSlot, slot;
@Override
public void onActivate() {
ignited = false;
messaged = false;
}
@Override
public void onDeactivate() {
ticks = 0;
}
public AutoTNT() {
super(MeteorRejectsAddon.CATEGORY, "auto-tnt", "Ignites TNT for you");
}
@EventHandler
private void onTick(TickEvent.Post event) {
if (ticks <= 0) {
// Clear and get tnt blocks
blocks.clear();
for (BlockPos vec3d : BlockUtils.getSphere(mc.player.getBlockPos(), range.get(), range.get())) {
setBpToVec3d(vec3d);
if (mc.world.getBlockState(bp).getBlock() instanceof TntBlock) blocks.add(bp.toImmutable());
}
// Make sure there are TNTs around us
if (blocks.size() <= 0) {
// If already ignited and turnOff.get()
if (turnOff.get() && ignited) {
toggle();
return;
}
// If we haven't warned yet
if (!messaged) {
error("No TNT in range");
messaged = true;
}
return;
}
else messaged = false;
// Sort based on closest tnt
blocks.sort(Comparator.comparingDouble(PlayerUtils::distanceTo));
// Get slot
slot = getSlot();
if (slot == -1) {
error("No flint and steel in hotbar");
return;
}
// Ignition
bp.set(blocks.get(0));
ignite(bp, slot);
// Reset ticks
ticks = delay.get();
} else ticks--;
}
private void ignite(BlockPos pos, int slot) {
// Set slots
preSlot = mc.player.inventory.selectedSlot;
mc.player.inventory.selectedSlot = slot;
// Ignited the tnt
ActionResult result = mc.interactionManager.interactBlock(mc.player, mc.world, Hand.MAIN_HAND, new BlockHitResult(new Vec3d(pos.getX() + 0.5, pos.getY() + 0.5, pos.getZ() + 0.5), Direction.UP, pos, true));
if (result == ActionResult.CONSUME || result == ActionResult.SUCCESS) ignited = true;
// Reset slot
mc.player.inventory.selectedSlot = preSlot;
}
private int getSlot() {
return InvUtils.findItemInHotbar(item -> item.getItem() instanceof FlintAndSteelItem && (antiBreak.get() && (item.getMaxDamage() - item.getDamage()) > 10));
}
private void setBpToVec3d(BlockPos pos) {
bp.set(pos.getX(), pos.getY(), pos.getZ());
}
}

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@@ -0,0 +1,132 @@
package cloudburst.rejects.modules;
import meteordevelopment.orbit.EventHandler;
import minegame159.meteorclient.events.render.RenderEvent;
import minegame159.meteorclient.events.world.TickEvent;
import minegame159.meteorclient.rendering.MeshBuilder;
import minegame159.meteorclient.rendering.Renderer;
import minegame159.meteorclient.rendering.ShapeMode;
import minegame159.meteorclient.settings.*;
import minegame159.meteorclient.systems.modules.Module;
import minegame159.meteorclient.utils.player.InvUtils;
import minegame159.meteorclient.utils.render.color.SettingColor;
import minegame159.meteorclient.utils.world.BlockIterator;
import minegame159.meteorclient.utils.world.BlockUtils;
import net.minecraft.block.*;
import net.minecraft.block.enums.BlockHalf;
import net.minecraft.block.enums.SlabType;
import net.minecraft.util.Hand;
import net.minecraft.util.math.BlockPos;
import net.minecraft.util.shape.VoxelShapes;
import net.minecraft.world.LightType;
import cloudburst.rejects.MeteorRejectsAddon;
import java.util.ArrayList;
import java.util.Collections;
import java.util.List;
public class SpawnProofer extends Module {
private final SettingGroup sgGeneral = settings.getDefaultGroup();
private final Setting<Integer> range = sgGeneral.add(new IntSetting.Builder()
.name("range")
.description("Range for block placement and rendering")
.min(1)
.max(4)
.sliderMin(1)
.sliderMax(1)
.defaultValue(3)
.build()
);
private final Setting<List<Block>> blocks = sgGeneral.add(new BlockListSetting.Builder()
.name("blocks")
.description("Blocks to use for spawn proofing")
.defaultValue(Collections.emptyList())
.build()
);
private final Setting<ShapeMode> shapeMode = sgGeneral.add(new EnumSetting.Builder<ShapeMode>()
.name("shape-mode")
.description("Shape mode")
.defaultValue(ShapeMode.Both)
.build()
);
private final Setting<SettingColor> sideColor = sgGeneral.add(new ColorSetting.Builder()
.name("side-color")
.description("Edge color")
.defaultValue(new SettingColor(255, 0, 0, 75))
.build()
);
private final Setting<SettingColor> lineColor = sgGeneral.add(new ColorSetting.Builder()
.name("line-color")
.description("Line color")
.defaultValue(new SettingColor(255, 0, 0, 255))
.build()
);
private final Setting<Boolean> rotate = sgGeneral.add(new BoolSetting.Builder()
.name("rotate")
.description("Rotates towards the blocks being placed.")
.defaultValue(true)
.build()
);
private final BlockPos.Mutable bp = new BlockPos.Mutable();
private final ArrayList<BlockPos> positions = new ArrayList<>();
private final MeshBuilder mb = new MeshBuilder();
public SpawnProofer() {
super(MeteorRejectsAddon.CATEGORY, "spawn-proofer", "Spawn proofs things using slabs.");
}
@EventHandler
private void onTick(TickEvent.Post event) {
// Clear and set positions
positions.clear();
BlockIterator.register(range.get(), range.get(), (blockPos, blockState) -> {
if (validSpawn(new BlockPos(blockPos.getX(), blockPos.getY()-1, blockPos.getZ()), blockState)) positions.add(blockPos);
});
for (BlockPos blockPos : positions) {
// Set slot
int slot = findSlot();
// Place blocks
BlockUtils.place(blockPos, Hand.MAIN_HAND, slot, rotate.get(), -50, false, true, true, true);
}
}
@EventHandler
private void onRender(RenderEvent event) {
// Render all positions
for (BlockPos blockPos : positions) {
Renderer.boxWithLines(Renderer.NORMAL, Renderer.LINES, blockPos, sideColor.get(), lineColor.get(), shapeMode.get(), 0);
}
}
private int findSlot() {
return InvUtils.findItemInHotbar(itemStack -> blocks.get().contains(Block.getBlockFromItem(itemStack.getItem())));
}
private boolean validSpawn(BlockPos blockPos, BlockState blockState) {
if (blockPos.getY() == 0) return false;
if (!(blockState.getBlock() instanceof AirBlock)) return false;
bp.set(blockPos).move(0, -1, 0);
if (!topSurface(mc.world.getBlockState(bp))) {
if (mc.world.getBlockState(bp).getCollisionShape(mc.world, bp) != VoxelShapes.fullCube()) return false;
if (mc.world.getBlockState(bp).isTranslucent(mc.world, bp)) return false;
}
if (mc.world.getLightLevel(blockPos, 0) <= 7) return false;
else return mc.world.getLightLevel(LightType.BLOCK, blockPos) <= 7;
}
private boolean topSurface(BlockState blockState) {
if (blockState.getBlock() instanceof SlabBlock && blockState.get(SlabBlock.TYPE) == SlabType.TOP) return true;
else return blockState.getBlock() instanceof StairsBlock && blockState.get(StairsBlock.HALF) == BlockHalf.TOP;
}
}