Renamed directory to anticope
This commit is contained in:
210
src/main/java/anticope/rejects/modules/PacketFly.java
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210
src/main/java/anticope/rejects/modules/PacketFly.java
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package anticope.rejects.modules;
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import anticope.rejects.MeteorRejectsAddon;
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import io.netty.util.internal.ConcurrentSet;
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import meteordevelopment.orbit.EventHandler;
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import meteordevelopment.meteorclient.events.entity.player.PlayerMoveEvent;
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import meteordevelopment.meteorclient.events.entity.player.SendMovementPacketsEvent;
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import meteordevelopment.meteorclient.events.packets.PacketEvent;
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import meteordevelopment.meteorclient.mixin.PlayerPositionLookS2CPacketAccessor;
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import meteordevelopment.meteorclient.settings.*;
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import meteordevelopment.meteorclient.systems.modules.Module;
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import meteordevelopment.meteorclient.utils.player.PlayerUtils;
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import net.minecraft.network.packet.c2s.play.PlayerMoveC2SPacket;
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import net.minecraft.network.packet.c2s.play.TeleportConfirmC2SPacket;
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import net.minecraft.network.packet.s2c.play.PlayerPositionLookS2CPacket;
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import net.minecraft.util.math.BlockPos;
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import net.minecraft.util.math.Vec3d;
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import java.util.Set;
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public class PacketFly extends Module {
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private final Set<PlayerMoveC2SPacket> packets = new ConcurrentSet();
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private final SettingGroup sgMovement = settings.createGroup("movement");
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private final SettingGroup sgClient = settings.createGroup("client");
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private final SettingGroup sgBypass = settings.createGroup("bypass");
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private final Setting<Double> horizontalSpeed = sgMovement.add(new DoubleSetting.Builder()
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.name("horizontal-speed")
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.description("Horizontal speed in blocks per second.")
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.defaultValue(5.2)
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.min(0.0)
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.max(20.0)
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.sliderMin(0.0)
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.sliderMax(20.0)
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.build()
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);
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private final Setting<Double> verticalSpeed = sgMovement.add(new DoubleSetting.Builder()
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.name("vertical-speed")
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.description("Vertical speed in blocks per second.")
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.defaultValue(1.24)
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.min(0.0)
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.max(20.0)
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.sliderMin(0.0)
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.sliderMax(20.0)
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.build()
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);
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private final Setting<Boolean> sendTeleport = sgMovement.add(new BoolSetting.Builder()
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.name("teleport")
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.description("Sends teleport packets.")
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.defaultValue(true)
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.build()
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);
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private final Setting<Boolean> setYaw = sgClient.add(new BoolSetting.Builder()
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.name("set-yaw")
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.description("Sets yaw client side.")
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.defaultValue(true)
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.build()
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);
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private final Setting<Boolean> setMove = sgClient.add(new BoolSetting.Builder()
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.name("set-move")
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.description("Sets movement client side.")
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.defaultValue(false)
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.build()
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);
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private final Setting<Boolean> setPos = sgClient.add(new BoolSetting.Builder()
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.name("set-pos")
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.description("Sets position client side.")
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.defaultValue(false)
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.build()
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);
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private final Setting<Boolean> setID = sgClient.add(new BoolSetting.Builder()
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.name("set-id")
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.description("Updates teleport id when a position packet is received.")
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.defaultValue(false)
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.build()
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);
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private final Setting<Boolean> antiKick = sgBypass.add(new BoolSetting.Builder()
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.name("anti-kick")
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.description("Moves down occasionally to prevent kicks.")
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.defaultValue(true)
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.build()
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);
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private final Setting<Integer> downDelay = sgBypass.add(new IntSetting.Builder()
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.name("down-delay")
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.description("How often you move down when not flying upwards. (ticks)")
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.defaultValue(4)
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.sliderMin(1)
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.sliderMax(30)
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.min(1)
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.max(30)
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.build()
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);
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private final Setting<Integer> downDelayFlying = sgBypass.add(new IntSetting.Builder()
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.name("flying-down-delay")
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.description("How often you move down when flying upwards. (ticks)")
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.defaultValue(10)
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.sliderMin(1)
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.sliderMax(30)
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.min(1)
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.max(30)
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.build()
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);
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private final Setting<Boolean> invalidPacket = sgBypass.add(new BoolSetting.Builder()
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.name("invalid-packet")
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.description("Sends invalid movement packets.")
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.defaultValue(false)
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.build()
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);
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private int flightCounter = 0;
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private int teleportID = 0;
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public PacketFly() {
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super(MeteorRejectsAddon.CATEGORY, "packet-fly", "Fly using packets.");
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}
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@EventHandler
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public void onSendMovementPackets(SendMovementPacketsEvent.Pre event) {
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mc.player.setVelocity(0.0,0.0,0.0);
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double speed = 0.0;
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boolean checkCollisionBoxes = checkHitBoxes();
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speed = mc.player.input.jumping && (checkCollisionBoxes || !(mc.player.input.movementForward != 0.0 || mc.player.input.movementSideways != 0.0)) ? (antiKick.get() && !checkCollisionBoxes ? (resetCounter(downDelayFlying.get()) ? -0.032 : verticalSpeed.get()/20) : verticalSpeed.get()/20) : (mc.player.input.sneaking ? verticalSpeed.get()/-20 : (!checkCollisionBoxes ? (resetCounter(downDelay.get()) ? (antiKick.get() ? -0.04 : 0.0) : 0.0) : 0.0));
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Vec3d horizontal = PlayerUtils.getHorizontalVelocity(horizontalSpeed.get());
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mc.player.setVelocity(horizontal.x, speed, horizontal.z);
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sendPackets(mc.player.getVelocity().x, mc.player.getVelocity().y, mc.player.getVelocity().z, sendTeleport.get());
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}
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@EventHandler
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public void onMove (PlayerMoveEvent event) {
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if (setMove.get() && flightCounter != 0) {
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event.movement = new Vec3d(mc.player.getVelocity().x, mc.player.getVelocity().y, mc.player.getVelocity().z);
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}
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}
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@EventHandler
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public void onPacketSent(PacketEvent.Send event) {
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if (event.packet instanceof PlayerMoveC2SPacket && !packets.remove((PlayerMoveC2SPacket) event.packet)) {
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event.setCancelled(true);
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}
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}
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@EventHandler
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public void onPacketReceive(PacketEvent.Receive event) {
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if (event.packet instanceof PlayerPositionLookS2CPacket && !(mc.player == null || mc.world == null)) {
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BlockPos pos = new BlockPos(mc.player.getPos().x, mc.player.getPos().y, mc.player.getPos().z);
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PlayerPositionLookS2CPacket packet = (PlayerPositionLookS2CPacket) event.packet;
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if (setYaw.get()) {
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((PlayerPositionLookS2CPacketAccessor) event.packet).setPitch(mc.player.getPitch());
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((PlayerPositionLookS2CPacketAccessor) event.packet).setYaw(mc.player.getYaw());
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}
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if (setID.get()) {
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teleportID = packet.getTeleportId();
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}
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}
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}
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private boolean checkHitBoxes() {
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return !(mc.world.getBlockCollisions(mc.player, mc.player.getBoundingBox().expand(-0.0625,-0.0625,-0.0625)).count() == 0);
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}
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private boolean resetCounter(int counter) {
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if (++flightCounter >= counter) {
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flightCounter = 0;
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return true;
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}
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return false;
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}
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private void sendPackets(double x, double y, double z, boolean teleport) {
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Vec3d vec = new Vec3d(x, y, z);
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Vec3d position = mc.player.getPos().add(vec);
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Vec3d outOfBoundsVec = outOfBoundsVec(vec, position);
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packetSender(new PlayerMoveC2SPacket.PositionAndOnGround(position.x, position.y, position.z, mc.player.isOnGround()));
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if (invalidPacket.get()) {
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packetSender(new PlayerMoveC2SPacket.PositionAndOnGround(outOfBoundsVec.x, outOfBoundsVec.y, outOfBoundsVec.z, mc.player.isOnGround()));
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}
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if (setPos.get()) {
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mc.player.setPos(position.x, position.y, position.z);
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}
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teleportPacket(position, teleport);
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}
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private void teleportPacket(Vec3d pos, boolean shouldTeleport) {
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if (shouldTeleport) {
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mc.player.networkHandler.sendPacket(new TeleportConfirmC2SPacket(++teleportID));
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}
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}
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private Vec3d outOfBoundsVec(Vec3d offset, Vec3d position) {
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return position.add(0.0, 1500.0, 0.0);
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}
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private void packetSender(PlayerMoveC2SPacket packet) {
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packets.add(packet);
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mc.player.networkHandler.sendPacket(packet);
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}
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}
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