chest aura

This commit is contained in:
Cloudburst
2022-09-19 15:14:50 +02:00
parent d6891e37ee
commit 7215e29bc1
3 changed files with 222 additions and 0 deletions

View File

@@ -46,6 +46,7 @@
- BoatGlitch & BoatPhase (Taken from an [unmerged PR](https://github.com/MeteorDevelopment/meteor-client/pull/814))
- Boost (Ported from [Cornos](https://github.com/cornos/Cornos/blob/master/src/main/java/me/zeroX150/cornos/features/module/impl/movement/Boost.java))
- ChatBot
- ChestAura
- ChorusExploit (Taken from an [unmerged PR](https://github.com/MeteorDevelopment/meteor-client/pull/1727))
- ColorSigns
- Confuse

View File

@@ -47,6 +47,7 @@ public class MeteorRejectsAddon extends MeteorAddon {
modules.add(new BonemealAura());
modules.add(new Boost());
modules.add(new ChatBot());
modules.add(new ChestAura());
modules.add(new ChorusExploit());
modules.add(new ColorSigns());
modules.add(new Confuse());

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@@ -0,0 +1,220 @@
package anticope.rejects.modules;
import anticope.rejects.MeteorRejectsAddon;
import meteordevelopment.orbit.EventHandler;
import meteordevelopment.meteorclient.events.game.OpenScreenEvent;
import meteordevelopment.meteorclient.events.world.TickEvent;
import meteordevelopment.meteorclient.settings.BlockListSetting;
import meteordevelopment.meteorclient.settings.BoolSetting;
import meteordevelopment.meteorclient.settings.DoubleSetting;
import meteordevelopment.meteorclient.settings.EnumSetting;
import meteordevelopment.meteorclient.settings.IntSetting;
import meteordevelopment.meteorclient.settings.Setting;
import meteordevelopment.meteorclient.settings.SettingGroup;
import meteordevelopment.meteorclient.systems.modules.Module;
import meteordevelopment.meteorclient.utils.misc.Pool;
import meteordevelopment.meteorclient.utils.player.Rotations;
import meteordevelopment.meteorclient.utils.world.BlockIterator;
import meteordevelopment.meteorclient.utils.world.BlockUtils;
import java.util.ArrayList;
import java.util.Arrays;
import java.util.List;
import net.minecraft.block.AbstractChestBlock;
import net.minecraft.block.AbstractFurnaceBlock;
import net.minecraft.block.BarrelBlock;
import net.minecraft.block.Block;
import net.minecraft.block.Blocks;
import net.minecraft.block.BrewingStandBlock;
import net.minecraft.block.DispenserBlock;
import net.minecraft.block.ShulkerBoxBlock;
import net.minecraft.client.gui.screen.ingame.GenericContainerScreen;
import net.minecraft.item.Items;
import net.minecraft.network.packet.c2s.play.CloseHandledScreenC2SPacket;
import net.minecraft.screen.GenericContainerScreenHandler;
import net.minecraft.util.Hand;
import net.minecraft.util.hit.BlockHitResult;
import net.minecraft.util.math.BlockPos;
import net.minecraft.util.math.Direction;
import net.minecraft.util.math.Vec3d;
public class ChestAura extends Module {
public enum CloseScreen {
Always,
IfEmpty,
Never
}
private final SettingGroup sgGeneral = settings.getDefaultGroup();
private final Setting<Boolean> rotate = sgGeneral.add(new BoolSetting.Builder()
.name("rotate")
.description("Rotates when placing")
.defaultValue(true)
.build()
);
private final Setting<Double> range = sgGeneral.add(new DoubleSetting.Builder()
.name("range")
.description("The interact range.")
.defaultValue(4)
.min(0)
.build()
);
private final Setting<List<Block>> blockTypes = sgGeneral.add(new BlockListSetting.Builder()
.name("storage-blocks")
.description("The blocks you open.")
.filter(this::predicate)
.defaultValue(Arrays.asList(Blocks.CHEST))
.build()
);
private final Setting<Integer> bpt = sgGeneral.add(new IntSetting.Builder()
.name("opens-per-tick")
.description("How many blocks to open per tick")
.defaultValue(2)
.min(1)
.sliderMax(8)
.build()
);
private final Setting<Integer> forgetAfter = sgGeneral.add(new IntSetting.Builder()
.name("forget-after")
.description("How many ticks to wait before forgetting which chest to open. 0 for infinite")
.defaultValue(0)
.min(0)
.sliderMax(1000)
.build()
);
private final Setting<CloseScreen> closeScreen = sgGeneral.add(new EnumSetting.Builder<CloseScreen>()
.name("close-screen")
.defaultValue(CloseScreen.IfEmpty)
.description("when to close the chest screen")
.build()
);
private final Pool<BlockPos.Mutable> blockPosPool = new Pool<>(BlockPos.Mutable::new);
private final List<BlockPos.Mutable> blocks = new ArrayList<>();
private final List<BlockPos.Mutable> clickedBlocks = new ArrayList<>();
int cap = 0;
int forget = 0;
public ChestAura() {
super(MeteorRejectsAddon.CATEGORY, "chest-aura", "Automatically open chests in radius");
}
@Override
public void onDeactivate() {
for (BlockPos.Mutable blockPos : blocks) blockPosPool.free(blockPos);
for (BlockPos.Mutable blockPos : clickedBlocks) blockPosPool.free(blockPos);
blocks.clear();
clickedBlocks.clear();
}
@EventHandler
private void onTick(TickEvent.Pre event) {
BlockIterator.register((int) Math.floor(range.get()), (int) Math.floor(range.get()), (blockPos, blockState) -> {
if (!BlockUtils.canBreak(blockPos, blockState)) return;
if (!(blockTypes.get().contains(blockState.getBlock()))) return;
if (clickedBlocks.contains(blockPos)) return;
blocks.add(blockPosPool.get().set(blockPos));
});
if (forgetAfter.get() > 0) {
if (forget >= forgetAfter.get()) {
forget = 0;
for (BlockPos.Mutable blockPos : clickedBlocks) blockPosPool.free(blockPos);
clickedBlocks.clear();
}
}
}
@EventHandler
private void onTickPost(TickEvent.Post event) {
if (mc.currentScreen == null) {
for (BlockPos blockPos : blocks) {
if (clickedBlocks.contains(blockPos)) continue;
if (mc.currentScreen != null) return;
if (cap >= bpt.get()) {
cap = 0;
return;
}
if (rotate.get()) {
Rotations.rotate(Rotations.getYaw(blockPos), Rotations.getPitch(blockPos), () -> {
click(blockPos);
clickedBlocks.add(blockPosPool.get().set(blockPos));
});
} else {
click(blockPos);
clickedBlocks.add(blockPosPool.get().set(blockPos));
}
cap++;
}
} else if (mc.currentScreen instanceof GenericContainerScreen containerScreen) {
closeIfEmpty(containerScreen.getScreenHandler());
}
}
private boolean predicate(Block block) {
return (
block instanceof AbstractChestBlock ||
block instanceof ShulkerBoxBlock ||
block instanceof BarrelBlock ||
block instanceof BrewingStandBlock ||
block instanceof DispenserBlock ||
block instanceof AbstractFurnaceBlock
);
}
private void click(BlockPos pos) {
mc.interactionManager.interactBlock(mc.player, Hand.MAIN_HAND, new BlockHitResult(
new Vec3d(pos.getX(), pos.getY(), pos.getZ()),
Direction.UP,
pos,
false
));
}
private void closeIfEmpty(GenericContainerScreenHandler handler) {
switch (closeScreen.get()) {
case IfEmpty: {
if (!handler.getInventory().containsAny(item -> {
return !item.isEmpty();
})) {
if (!handler.getCursorStack().isEmpty()) return;
mc.getNetworkHandler().sendPacket(new CloseHandledScreenC2SPacket(handler.syncId));
mc.setScreen(null);
}
break;
}
case Always: {
mc.getNetworkHandler().sendPacket(new CloseHandledScreenC2SPacket(handler.syncId));
mc.setScreen(null);
break;
}
default:
break;
}
}
@EventHandler
private void onOpenScreen(OpenScreenEvent event) {
if (!(event.screen instanceof GenericContainerScreen containerScreen)) return;
closeIfEmpty(containerScreen.getScreenHandler());
}
}