[OreSim] use version prop. instead of a setting

This commit is contained in:
C10udburst
2022-02-16 10:39:40 +01:00
parent cfcb4a683a
commit 6aaf590ebb
3 changed files with 44 additions and 63 deletions

View File

@@ -26,6 +26,7 @@ import net.minecraft.util.registry.Registry;
import net.minecraft.world.Heightmap;
import net.minecraft.world.chunk.ChunkStatus;
import net.minecraft.world.gen.random.ChunkRandom;
import com.seedfinding.mccore.version.MCVersion;
import java.util.ArrayList;
import java.util.BitSet;
@@ -37,19 +38,10 @@ import java.util.Random;
public class OreSim extends Module {
private final HashMap<Long, HashMap<Ore, HashSet<Vec3d>>> chunkRenderers = new HashMap<>();
private Long worldSeed = null;
private Seed worldSeed = null;
private List<Ore> oreConfig;
private ChunkPos prevOffset = new ChunkPos(0, 0);
public enum Version {
V1_14,
V1_15,
V1_16,
V1_17_0,
V1_17_1,
V1_18
}
public enum AirCheck {
ON_LOAD,
RECHECK,
@@ -75,23 +67,15 @@ public class OreSim extends Module {
.build()
);
private final Setting<Version> version = sgGeneral.add(new EnumSetting.Builder<Version>()
.name("version")
.description("checks if there is air at a calculated ore pos")
.defaultValue(Version.V1_18)
.onChanged(v -> versionChanged())
.build()
);
public OreSim() {
super(MeteorRejectsAddon.CATEGORY, "ore-sim", "Xray on crack.");
oreConfig = Ore.getConfig(version.get());
Ore.oreSettings.forEach(sgOres::add);
}
@EventHandler
private void onRender(Render3DEvent event) {
if (mc.player == null) {
if (mc.player == null || oreConfig == null) {
return;
}
if (Seeds.get().getSeed() != null) {
@@ -131,7 +115,7 @@ public class OreSim extends Module {
@EventHandler
private void onTick(TickEvent.Pre event) {
if (airCheck.get() == AirCheck.RECHECK) {
if (mc.player == null || mc.world == null) {
if (mc.player == null || mc.world == null || oreConfig == null) {
return;
}
long chunkX = mc.player.getChunkPos().x;
@@ -184,11 +168,6 @@ public class OreSim extends Module {
reload();
}
private void versionChanged() {
this.oreConfig = Ore.getConfig(version.get());
reload();
}
private void loadVisibleChunks() {
int renderdistance = mc.options.viewDistance;
@@ -208,7 +187,8 @@ public class OreSim extends Module {
private void reload() {
Seed seed = Seeds.get().getSeed();
if (seed == null) return;
worldSeed = seed.seed;
worldSeed = seed;
oreConfig = Ore.getConfig(Seeds.get().getSeed().version);
chunkRenderers.clear();
if (mc.world != null && worldSeed != null) {
loadVisibleChunks();
@@ -239,13 +219,13 @@ public class OreSim extends Module {
ChunkRandom random = new ChunkRandom(ChunkRandom.RandomProvider.LEGACY.create(0));
if (version.get().ordinal() >= 5) { //1.18 and above
if (worldSeed.version.isNewerOrEqualTo(MCVersion.v1_18)) { //1.18 and above
random = new ChunkRandom(ChunkRandom.RandomProvider.XOROSHIRO.create(0));
}
HashMap<Ore, HashSet<Vec3d>> h = new HashMap<>();
long populationSeed = random.setPopulationSeed(worldSeed, chunkX, chunkZ);
long populationSeed = random.setPopulationSeed(worldSeed.seed, chunkX, chunkZ);
Identifier id = world.getRegistryManager().get(Registry.BIOME_KEY).getId(world.getBiomeAccess().getBiomeForNoiseGen(new BlockPos(chunkX, 0, chunkZ)));
if (id == null) {
@@ -287,7 +267,7 @@ public class OreSim extends Module {
int x = random.nextInt(16) + chunkX;
int z;
int y;
if (version.get() == Version.V1_14) {
if (worldSeed.version.isBetween(MCVersion.v1_14, MCVersion.v1_14_4)) {
y = ore.depthAverage ? random.nextInt(ore.maxY) + random.nextInt(ore.maxY) - ore.maxY : random.nextInt(ore.maxY - ore.minY);
z = random.nextInt(16) + chunkZ;
} else {

View File

@@ -1,9 +1,9 @@
package anticope.rejects.utils;
import anticope.rejects.modules.OreSim;
import meteordevelopment.meteorclient.settings.BoolSetting;
import meteordevelopment.meteorclient.settings.Setting;
import meteordevelopment.meteorclient.utils.render.color.Color;
import com.seedfinding.mccore.version.MCVersion;
import net.minecraft.util.Identifier;
import net.minecraft.util.math.intprovider.ConstantIntProvider;
import net.minecraft.util.math.intprovider.IntProvider;
@@ -203,13 +203,14 @@ public class Ore {
return ores;
}
public static List<Ore> getConfig(OreSim.Version version) {
public static List<Ore> getConfig(MCVersion version) {
return switch (version) {
case V1_18 -> V1_18();
case V1_17_1 -> V1_17_1();
case V1_17_0 -> V1_17();
case V1_16 -> V1_16();
case V1_15, V1_14 -> V1_15();
case v1_18_1, v1_18 -> V1_18();
case v1_17_1 -> V1_17_1();
case v1_17 -> V1_17();
case v1_16_5, v1_16_4, v1_16_3, v1_16_2, v1_16_1, v1_16 -> V1_16();
case v1_15_2, v1_15_1, v1_15, v1_14_4, v1_14_3, v1_14_2, v1_14_1, v1_14 -> V1_15();
default -> null;
};
}

View File

@@ -280,36 +280,36 @@ public class WorldGenUtils {
}
private static Dimension getDimension(Feature feature) {
switch (feature) {
case buried_treasure -> { return Dimension.OVERWORLD; }
case mansion -> { return Dimension.OVERWORLD; }
case stronghold -> { return Dimension.OVERWORLD; }
case nether_fortress -> { return Dimension.NETHER; }
case ocean_monument -> { return Dimension.OVERWORLD; }
case bastion_remnant -> { return Dimension.NETHER; }
case slime_chunk -> { return Dimension.OVERWORLD; }
case village -> { return Dimension.OVERWORLD; }
case mineshaft -> { return Dimension.OVERWORLD; }
case end_city -> { return Dimension.END; }
case desert_pyramid -> { return Dimension.OVERWORLD; }
default -> { return Dimension.OVERWORLD; }
}
return switch (feature) {
case buried_treasure -> Dimension.OVERWORLD;
case mansion -> Dimension.OVERWORLD;
case stronghold -> Dimension.OVERWORLD;
case nether_fortress -> Dimension.NETHER;
case ocean_monument -> Dimension.OVERWORLD;
case bastion_remnant -> Dimension.NETHER;
case slime_chunk -> Dimension.OVERWORLD;
case village -> Dimension.OVERWORLD;
case mineshaft -> Dimension.OVERWORLD;
case end_city -> Dimension.END;
case desert_pyramid -> Dimension.OVERWORLD;
default -> Dimension.OVERWORLD;
};
}
private static Structure<?, ?> getStructure(Feature feature, MCVersion version) {
switch (feature) {
case buried_treasure -> { return new BuriedTreasure(version); }
case mansion -> { return new Mansion(version); }
case stronghold -> { return new Stronghold(version); }
case nether_fortress -> { return new Fortress(version); }
case ocean_monument -> { return new Monument(version); }
case bastion_remnant -> { return new BastionRemnant(version); }
case end_city -> { return new EndCity(version); }
case village -> { return new Village(version); }
case mineshaft -> { return new Mineshaft(version); }
case desert_pyramid -> { return new DesertPyramid(version); }
default -> { return null;}
}
return switch (feature) {
case buried_treasure -> new BuriedTreasure(version);
case mansion -> new Mansion(version);
case stronghold -> new Stronghold(version);
case nether_fortress -> new Fortress(version);
case ocean_monument -> new Monument(version);
case bastion_remnant -> new BastionRemnant(version);
case end_city -> new EndCity(version);
case village -> new Village(version);
case mineshaft -> new Mineshaft(version);
case desert_pyramid -> new DesertPyramid(version);
default -> null;
};
}
private static BlockPos toBlockPos(BPos pos) {