Merge Shaders & RenderInvisible into Rendering

This commit is contained in:
Cloudburst
2021-05-24 09:01:46 +02:00
parent 9625814032
commit 5b5008e4d0
11 changed files with 216 additions and 159 deletions

View File

@@ -35,8 +35,7 @@ public class MeteorRejectsAddon extends MeteorAddon {
modules.add(new Lavacast());
modules.add(new NewChunks());
modules.add(new ObsidianFarm());
modules.add(new RenderInvisible());
modules.add(new Shaders());
modules.add(new Rendering());
modules.add(new SkeletonESP());
modules.add(new Sneak());
modules.add(new SoundLocator());

View File

@@ -14,7 +14,7 @@ import net.minecraft.item.Items;
import net.minecraft.util.math.BlockPos;
import net.minecraft.world.GameMode;
import cloudburst.rejects.modules.RenderInvisible;
import cloudburst.rejects.modules.Rendering;
import minegame159.meteorclient.systems.modules.Modules;
@Mixin(ClientWorld.class)
@@ -27,7 +27,7 @@ public abstract class ClientWorldMixin {
public void doRandomBlockDisplayTicks(int xCenter, int yCenter, int i, CallbackInfo info) {
Random random = new Random();
boolean showBarrierParticles = this.client.interactionManager.getCurrentGameMode() == GameMode.CREATIVE && (this.client.player.inventory.getMainHandStack().getItem() == Items.BARRIER || this.client.player.inventory.offHand.get(0).getItem() == Items.BARRIER);
if (Modules.get().get(RenderInvisible.class).renderBarriers()) showBarrierParticles = true;
if (Modules.get().get(Rendering.class).renderBarriers()) showBarrierParticles = true;
BlockPos.Mutable mutable = new BlockPos.Mutable();

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@@ -0,0 +1,19 @@
package cloudburst.rejects.mixin;
import cloudburst.rejects.modules.Rendering;
import minegame159.meteorclient.systems.modules.Modules;
import net.minecraft.client.render.entity.feature.Deadmau5FeatureRenderer;
import org.spongepowered.asm.mixin.Mixin;
import org.spongepowered.asm.mixin.injection.At;
import org.spongepowered.asm.mixin.injection.Redirect;
@Mixin(Deadmau5FeatureRenderer.class)
public class Deadmau5FeatureRendererMixin {
@Redirect(method = "render", at = @At(value = "INVOKE", target = "Ljava/lang/String;equals(Ljava/lang/Object;)Z"))
private boolean redirectAllow(String s, Object name){
if (Modules.get().get(Rendering.class).deadmau5EarsEnabled()) {
return true; //Allow it always
}
return name.equals(s);
}
}

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@@ -4,7 +4,7 @@ import minegame159.meteorclient.systems.modules.Modules;
import net.minecraft.entity.Entity;
import net.minecraft.entity.player.PlayerEntity;
import cloudburst.rejects.modules.RenderInvisible;
import cloudburst.rejects.modules.Rendering;
import org.spongepowered.asm.mixin.Mixin;
import org.spongepowered.asm.mixin.injection.At;
@@ -17,6 +17,6 @@ public abstract class EntityMixin {
private void isInvisibleToCanceller(PlayerEntity player, CallbackInfoReturnable<Boolean> info) {
if (player == null) info.setReturnValue(false);
if (Modules.get().get(RenderInvisible.class).renderEntities()) info.setReturnValue(false);
if (Modules.get().get(Rendering.class).renderEntities()) info.setReturnValue(false);
}
}

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@@ -9,7 +9,7 @@ import net.minecraft.client.MinecraftClient;
import net.minecraft.client.gl.ShaderEffect;
import net.minecraft.client.render.GameRenderer;
import cloudburst.rejects.modules.Shaders;
import cloudburst.rejects.modules.Rendering;
import minegame159.meteorclient.systems.modules.Modules;
@Mixin(GameRenderer.class)
@@ -18,7 +18,7 @@ public class GameRendererMixin {
@Redirect(method = "render", at = @At(value = "FIELD", target = "Lnet/minecraft/client/render/GameRenderer;shader:Lnet/minecraft/client/gl/ShaderEffect;", ordinal = 0))
private ShaderEffect renderShader(GameRenderer renderer, float tickDelta) {
ShaderEffect shader = Modules.get().get(Shaders.class).getShaderEffect();
ShaderEffect shader = Modules.get().get(Rendering.class).getShaderEffect();
if (shader != null) {
shader.setupDimensions(client.getWindow().getFramebufferWidth(), client.getWindow().getFramebufferHeight());

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@@ -0,0 +1,29 @@
package cloudburst.rejects.mixin;
import cloudburst.rejects.modules.Rendering;
import minegame159.meteorclient.systems.modules.Modules;
import net.fabricmc.api.EnvType;
import net.fabricmc.api.Environment;
import net.minecraft.client.render.entity.LivingEntityRenderer;
import net.minecraft.client.util.math.MatrixStack;
import net.minecraft.client.util.math.Vector3f;
import net.minecraft.entity.LivingEntity;
import net.minecraft.entity.player.PlayerEntity;
import org.spongepowered.asm.mixin.Mixin;
import org.spongepowered.asm.mixin.injection.At;
import org.spongepowered.asm.mixin.injection.Inject;
import org.spongepowered.asm.mixin.injection.callback.CallbackInfo;
@Environment(EnvType.CLIENT)
@Mixin(LivingEntityRenderer.class)
public class LivingEntityRendererMixin {
@Inject(method = "setupTransforms", at = @At(value = "TAIL"))
private void dinnerboneEntities(LivingEntity entity, MatrixStack matrices, float _animationProgress, float _bodyYaw, float _tickDelta, CallbackInfo _info) {
if ((!(entity instanceof PlayerEntity)) && Modules.get().get(Rendering.class).dinnerboneEnabled()) {
matrices.translate(0.0D, entity.getHeight() + 0.1F, 0.0D);
matrices.multiply(Vector3f.POSITIVE_Z.getDegreesQuaternion(180.0F));
}
}
}

View File

@@ -7,7 +7,7 @@ import net.minecraft.block.StructureVoidBlock;
import net.minecraft.util.math.Direction;
import minegame159.meteorclient.systems.modules.Modules;
import cloudburst.rejects.modules.RenderInvisible;
import cloudburst.rejects.modules.Rendering;
import org.spongepowered.asm.mixin.Mixin;
import org.spongepowered.asm.mixin.injection.At;
@@ -28,7 +28,7 @@ public abstract class StructureVoidBlockMixin extends Block {
@Override
public boolean isSideInvisible(BlockState state, BlockState neighbor, Direction facing) {
return !(Modules.get().get(RenderInvisible.class).renderStructureVoid());
return !(Modules.get().get(Rendering.class).renderStructureVoid());
}
}

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@@ -1,70 +0,0 @@
package cloudburst.rejects.modules;
import cloudburst.rejects.MeteorRejectsAddon;
import minegame159.meteorclient.settings.BoolSetting;
import minegame159.meteorclient.settings.Setting;
import minegame159.meteorclient.settings.SettingGroup;
import minegame159.meteorclient.systems.modules.Categories;
import minegame159.meteorclient.systems.modules.Module;
public class RenderInvisible extends Module {
private final SettingGroup sgGeneral = settings.getDefaultGroup();
private final Setting<Boolean> entities = sgGeneral.add(new BoolSetting.Builder()
.name("entities")
.description("Render invisible entities.")
.defaultValue(true)
.build()
);
private final Setting<Boolean> barrier = sgGeneral.add(new BoolSetting.Builder()
.name("barrier")
.description("Render barrier blocks.")
.defaultValue(true)
.onChanged(onChanged -> {
if(this.isActive()) {
mc.worldRenderer.reload();
}
})
.build()
);
private final Setting<Boolean> structureVoid = sgGeneral.add(new BoolSetting.Builder()
.name("structure-void")
.description("Render structure void blocks.")
.defaultValue(true)
.onChanged(onChanged -> {
if(this.isActive()) {
mc.worldRenderer.reload();
}
})
.build()
);
@Override
public void onActivate() {
mc.worldRenderer.reload();
}
@Override
public void onDeactivate() {
mc.worldRenderer.reload();
}
public RenderInvisible() {
super(MeteorRejectsAddon.CATEGORY, "render-invisible", "Renders invisible entities and blocks.");
}
public boolean renderEntities() {
return this.isActive() && entities.get();
}
public boolean renderBarriers() {
return this.isActive() && barrier.get();
}
public boolean renderStructureVoid() {
return this.isActive() && structureVoid.get();
}
}

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@@ -0,0 +1,157 @@
package cloudburst.rejects.modules;
import java.io.IOException;
import net.minecraft.client.gl.ShaderEffect;
import net.minecraft.util.Identifier;
import cloudburst.rejects.MeteorRejectsAddon;
import minegame159.meteorclient.settings.EnumSetting;
import minegame159.meteorclient.settings.BoolSetting;
import minegame159.meteorclient.settings.Setting;
import minegame159.meteorclient.settings.SettingGroup;
import minegame159.meteorclient.systems.modules.Module;
public class Rendering extends Module {
public enum Shader {
None,
Notch,
FXAA,
Art,
Bumpy,
Blobs,
Blobs2,
Pencil,
Vibrant,
Deconverge,
Flip,
Invert,
NTSC,
Outline,
Phosphor,
Scanline,
Sobel,
Bits,
Desaturate,
Green,
Blur,
Wobble,
Antialias,
Creeper,
Spider
}
private final SettingGroup sgInvisible = settings.createGroup("Invisible");
private final SettingGroup sgFun = settings.createGroup("Fun");
private ShaderEffect shader = null;
public Rendering() {
super(MeteorRejectsAddon.CATEGORY, "Rendering", "Various Render Tweaks");
}
private final Setting<Boolean> entities = sgInvisible.add(new BoolSetting.Builder()
.name("entities")
.description("Render invisible entities.")
.defaultValue(true)
.build()
);
private final Setting<Boolean> barrier = sgInvisible.add(new BoolSetting.Builder()
.name("barrier")
.description("Render barrier blocks.")
.defaultValue(true)
.onChanged(onChanged -> {
if(this.isActive()) {
mc.worldRenderer.reload();
}
})
.build()
);
private final Setting<Boolean> structureVoid = sgInvisible.add(new BoolSetting.Builder()
.name("structure-void")
.description("Render structure void blocks.")
.defaultValue(true)
.onChanged(onChanged -> {
if(this.isActive()) {
mc.worldRenderer.reload();
}
})
.build()
);
private final Setting<Shader> shaderEnum = sgFun.add(new EnumSetting.Builder<Shader>()
.name("shader")
.description("Select which shader to use")
.defaultValue(Shader.None)
.onChanged(this::onChanged)
.build()
);
private final Setting<Boolean> dinnerbone = sgFun.add(new BoolSetting.Builder()
.name("dinnerbone")
.description("Apply dinnerbone effects to all entities")
.defaultValue(false)
.build()
);
private final Setting<Boolean> deadmau5Ears = sgFun.add(new BoolSetting.Builder()
.name("deadmau5-ears")
.description("Add deadmau5 ears to all players")
.defaultValue(false)
.build()
);
@Override
public void onActivate() {
mc.worldRenderer.reload();
}
@Override
public void onDeactivate() {
mc.worldRenderer.reload();
}
public void onChanged(Shader s) {
String name;
if (s == Shader.Vibrant) name = "color_convolve";
else if (s == Shader.Scanline) name = "scan_pincushion";
else name = s.toString().toLowerCase();
Identifier shaderID = new Identifier(String.format("shaders/post/%s.json", name));
try {
ShaderEffect shader = new ShaderEffect(mc.getTextureManager(), mc.getResourceManager(), mc.getFramebuffer(), shaderID);
this.shader = shader;
} catch (IOException e) {
this.shader = null;
}
}
public boolean renderEntities() {
return this.isActive() && entities.get();
}
public boolean renderBarriers() {
return this.isActive() && barrier.get();
}
public boolean renderStructureVoid() {
return this.isActive() && structureVoid.get();
}
public ShaderEffect getShaderEffect() {
if (!this.isActive()) return null;
return shader;
}
public boolean dinnerboneEnabled() {
if (!this.isActive()) return false;
return dinnerbone.get();
}
public boolean deadmau5EarsEnabled() {
if (!this.isActive()) return false;
return deadmau5Ears.get();
}
}

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@@ -1,79 +0,0 @@
package cloudburst.rejects.modules;
import java.io.IOException;
import net.minecraft.client.gl.ShaderEffect;
import net.minecraft.util.Identifier;
import cloudburst.rejects.MeteorRejectsAddon;
import minegame159.meteorclient.settings.EnumSetting;
import minegame159.meteorclient.settings.Setting;
import minegame159.meteorclient.settings.SettingGroup;
import minegame159.meteorclient.systems.modules.Module;
public class Shaders extends Module {
public enum Shader {
None,
Notch,
FXAA,
Art,
Bumpy,
Blobs,
Blobs2,
Pencil,
Vibrant,
Deconverge,
Flip,
Invert,
NTSC,
Outline,
Phosphor,
Scanline,
Sobel,
Bits,
Desaturate,
Green,
Blur,
Wobble,
Antialias,
Creeper,
Spider
}
private final SettingGroup sgGeneral = settings.getDefaultGroup();
private ShaderEffect shader = null;
public Shaders() {
super(MeteorRejectsAddon.CATEGORY, "shaders", "1.7 Super secret settings");
}
private final Setting<Shader> shaderEnum = sgGeneral.add(new EnumSetting.Builder<Shader>()
.name("shader")
.description("Select which shader to use")
.defaultValue(Shader.None)
.onChanged(this::onChanged)
.build()
);
public void onChanged(Shader s) {
String name;
if (s == Shader.Vibrant) name = "color_convolve";
else if (s == Shader.Scanline) name = "scan_pincushion";
else name = s.toString().toLowerCase();
Identifier shaderID = new Identifier(String.format("shaders/post/%s.json", name));
try {
ShaderEffect shader = new ShaderEffect(mc.getTextureManager(), mc.getResourceManager(), mc.getFramebuffer(), shaderID);
this.shader = shader;
} catch (IOException e) {
this.shader = null;
}
}
public ShaderEffect getShaderEffect() {
if (!this.isActive()) return null;
return shader;
}
}

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@@ -7,7 +7,9 @@
"client": [
"EntityMixin",
"ClientWorldMixin",
"Deadmau5FeatureRendererMixin",
"StructureVoidBlockMixin",
"LivingEntityRendererMixin",
"GameRendererMixin"
],
"injectors": {