Merge Shaders & RenderInvisible into Rendering
This commit is contained in:
@@ -35,8 +35,7 @@ public class MeteorRejectsAddon extends MeteorAddon {
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modules.add(new Lavacast());
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modules.add(new NewChunks());
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modules.add(new ObsidianFarm());
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modules.add(new RenderInvisible());
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modules.add(new Shaders());
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modules.add(new Rendering());
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modules.add(new SkeletonESP());
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modules.add(new Sneak());
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modules.add(new SoundLocator());
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@@ -14,7 +14,7 @@ import net.minecraft.item.Items;
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import net.minecraft.util.math.BlockPos;
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import net.minecraft.world.GameMode;
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import cloudburst.rejects.modules.RenderInvisible;
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import cloudburst.rejects.modules.Rendering;
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import minegame159.meteorclient.systems.modules.Modules;
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@Mixin(ClientWorld.class)
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@@ -27,7 +27,7 @@ public abstract class ClientWorldMixin {
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public void doRandomBlockDisplayTicks(int xCenter, int yCenter, int i, CallbackInfo info) {
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Random random = new Random();
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boolean showBarrierParticles = this.client.interactionManager.getCurrentGameMode() == GameMode.CREATIVE && (this.client.player.inventory.getMainHandStack().getItem() == Items.BARRIER || this.client.player.inventory.offHand.get(0).getItem() == Items.BARRIER);
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if (Modules.get().get(RenderInvisible.class).renderBarriers()) showBarrierParticles = true;
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if (Modules.get().get(Rendering.class).renderBarriers()) showBarrierParticles = true;
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BlockPos.Mutable mutable = new BlockPos.Mutable();
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@@ -0,0 +1,19 @@
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package cloudburst.rejects.mixin;
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import cloudburst.rejects.modules.Rendering;
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import minegame159.meteorclient.systems.modules.Modules;
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import net.minecraft.client.render.entity.feature.Deadmau5FeatureRenderer;
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import org.spongepowered.asm.mixin.Mixin;
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import org.spongepowered.asm.mixin.injection.At;
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import org.spongepowered.asm.mixin.injection.Redirect;
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@Mixin(Deadmau5FeatureRenderer.class)
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public class Deadmau5FeatureRendererMixin {
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@Redirect(method = "render", at = @At(value = "INVOKE", target = "Ljava/lang/String;equals(Ljava/lang/Object;)Z"))
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private boolean redirectAllow(String s, Object name){
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if (Modules.get().get(Rendering.class).deadmau5EarsEnabled()) {
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return true; //Allow it always
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}
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return name.equals(s);
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}
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}
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@@ -4,7 +4,7 @@ import minegame159.meteorclient.systems.modules.Modules;
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import net.minecraft.entity.Entity;
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import net.minecraft.entity.player.PlayerEntity;
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import cloudburst.rejects.modules.RenderInvisible;
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import cloudburst.rejects.modules.Rendering;
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import org.spongepowered.asm.mixin.Mixin;
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import org.spongepowered.asm.mixin.injection.At;
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@@ -17,6 +17,6 @@ public abstract class EntityMixin {
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private void isInvisibleToCanceller(PlayerEntity player, CallbackInfoReturnable<Boolean> info) {
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if (player == null) info.setReturnValue(false);
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if (Modules.get().get(RenderInvisible.class).renderEntities()) info.setReturnValue(false);
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if (Modules.get().get(Rendering.class).renderEntities()) info.setReturnValue(false);
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}
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}
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@@ -9,7 +9,7 @@ import net.minecraft.client.MinecraftClient;
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import net.minecraft.client.gl.ShaderEffect;
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import net.minecraft.client.render.GameRenderer;
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import cloudburst.rejects.modules.Shaders;
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import cloudburst.rejects.modules.Rendering;
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import minegame159.meteorclient.systems.modules.Modules;
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@Mixin(GameRenderer.class)
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@@ -18,7 +18,7 @@ public class GameRendererMixin {
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@Redirect(method = "render", at = @At(value = "FIELD", target = "Lnet/minecraft/client/render/GameRenderer;shader:Lnet/minecraft/client/gl/ShaderEffect;", ordinal = 0))
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private ShaderEffect renderShader(GameRenderer renderer, float tickDelta) {
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ShaderEffect shader = Modules.get().get(Shaders.class).getShaderEffect();
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ShaderEffect shader = Modules.get().get(Rendering.class).getShaderEffect();
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if (shader != null) {
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shader.setupDimensions(client.getWindow().getFramebufferWidth(), client.getWindow().getFramebufferHeight());
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@@ -0,0 +1,29 @@
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package cloudburst.rejects.mixin;
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import cloudburst.rejects.modules.Rendering;
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import minegame159.meteorclient.systems.modules.Modules;
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import net.fabricmc.api.EnvType;
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import net.fabricmc.api.Environment;
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import net.minecraft.client.render.entity.LivingEntityRenderer;
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import net.minecraft.client.util.math.MatrixStack;
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import net.minecraft.client.util.math.Vector3f;
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import net.minecraft.entity.LivingEntity;
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import net.minecraft.entity.player.PlayerEntity;
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import org.spongepowered.asm.mixin.Mixin;
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import org.spongepowered.asm.mixin.injection.At;
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import org.spongepowered.asm.mixin.injection.Inject;
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import org.spongepowered.asm.mixin.injection.callback.CallbackInfo;
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@Environment(EnvType.CLIENT)
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@Mixin(LivingEntityRenderer.class)
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public class LivingEntityRendererMixin {
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@Inject(method = "setupTransforms", at = @At(value = "TAIL"))
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private void dinnerboneEntities(LivingEntity entity, MatrixStack matrices, float _animationProgress, float _bodyYaw, float _tickDelta, CallbackInfo _info) {
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if ((!(entity instanceof PlayerEntity)) && Modules.get().get(Rendering.class).dinnerboneEnabled()) {
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matrices.translate(0.0D, entity.getHeight() + 0.1F, 0.0D);
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matrices.multiply(Vector3f.POSITIVE_Z.getDegreesQuaternion(180.0F));
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}
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}
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}
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@@ -7,7 +7,7 @@ import net.minecraft.block.StructureVoidBlock;
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import net.minecraft.util.math.Direction;
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import minegame159.meteorclient.systems.modules.Modules;
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import cloudburst.rejects.modules.RenderInvisible;
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import cloudburst.rejects.modules.Rendering;
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import org.spongepowered.asm.mixin.Mixin;
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import org.spongepowered.asm.mixin.injection.At;
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@@ -28,7 +28,7 @@ public abstract class StructureVoidBlockMixin extends Block {
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@Override
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public boolean isSideInvisible(BlockState state, BlockState neighbor, Direction facing) {
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return !(Modules.get().get(RenderInvisible.class).renderStructureVoid());
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return !(Modules.get().get(Rendering.class).renderStructureVoid());
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}
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}
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@@ -1,70 +0,0 @@
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package cloudburst.rejects.modules;
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import cloudburst.rejects.MeteorRejectsAddon;
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import minegame159.meteorclient.settings.BoolSetting;
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import minegame159.meteorclient.settings.Setting;
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import minegame159.meteorclient.settings.SettingGroup;
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import minegame159.meteorclient.systems.modules.Categories;
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import minegame159.meteorclient.systems.modules.Module;
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public class RenderInvisible extends Module {
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private final SettingGroup sgGeneral = settings.getDefaultGroup();
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private final Setting<Boolean> entities = sgGeneral.add(new BoolSetting.Builder()
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.name("entities")
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.description("Render invisible entities.")
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.defaultValue(true)
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.build()
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);
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private final Setting<Boolean> barrier = sgGeneral.add(new BoolSetting.Builder()
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.name("barrier")
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.description("Render barrier blocks.")
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.defaultValue(true)
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.onChanged(onChanged -> {
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if(this.isActive()) {
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mc.worldRenderer.reload();
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}
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})
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.build()
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);
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private final Setting<Boolean> structureVoid = sgGeneral.add(new BoolSetting.Builder()
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.name("structure-void")
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.description("Render structure void blocks.")
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.defaultValue(true)
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.onChanged(onChanged -> {
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if(this.isActive()) {
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mc.worldRenderer.reload();
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}
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})
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.build()
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);
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@Override
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public void onActivate() {
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mc.worldRenderer.reload();
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}
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@Override
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public void onDeactivate() {
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mc.worldRenderer.reload();
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}
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public RenderInvisible() {
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super(MeteorRejectsAddon.CATEGORY, "render-invisible", "Renders invisible entities and blocks.");
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}
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public boolean renderEntities() {
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return this.isActive() && entities.get();
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}
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public boolean renderBarriers() {
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return this.isActive() && barrier.get();
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}
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public boolean renderStructureVoid() {
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return this.isActive() && structureVoid.get();
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}
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}
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157
src/main/java/cloudburst/rejects/modules/Rendering.java
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157
src/main/java/cloudburst/rejects/modules/Rendering.java
Normal file
@@ -0,0 +1,157 @@
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package cloudburst.rejects.modules;
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import java.io.IOException;
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import net.minecraft.client.gl.ShaderEffect;
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import net.minecraft.util.Identifier;
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import cloudburst.rejects.MeteorRejectsAddon;
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import minegame159.meteorclient.settings.EnumSetting;
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import minegame159.meteorclient.settings.BoolSetting;
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import minegame159.meteorclient.settings.Setting;
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import minegame159.meteorclient.settings.SettingGroup;
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import minegame159.meteorclient.systems.modules.Module;
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public class Rendering extends Module {
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public enum Shader {
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None,
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Notch,
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FXAA,
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Art,
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Bumpy,
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Blobs,
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Blobs2,
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Pencil,
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Vibrant,
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Deconverge,
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Flip,
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Invert,
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NTSC,
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Outline,
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Phosphor,
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Scanline,
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Sobel,
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Bits,
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Desaturate,
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Green,
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Blur,
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Wobble,
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Antialias,
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Creeper,
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Spider
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}
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private final SettingGroup sgInvisible = settings.createGroup("Invisible");
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private final SettingGroup sgFun = settings.createGroup("Fun");
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private ShaderEffect shader = null;
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public Rendering() {
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super(MeteorRejectsAddon.CATEGORY, "Rendering", "Various Render Tweaks");
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}
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private final Setting<Boolean> entities = sgInvisible.add(new BoolSetting.Builder()
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.name("entities")
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.description("Render invisible entities.")
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.defaultValue(true)
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.build()
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);
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private final Setting<Boolean> barrier = sgInvisible.add(new BoolSetting.Builder()
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.name("barrier")
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.description("Render barrier blocks.")
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.defaultValue(true)
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.onChanged(onChanged -> {
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if(this.isActive()) {
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mc.worldRenderer.reload();
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}
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})
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.build()
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);
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private final Setting<Boolean> structureVoid = sgInvisible.add(new BoolSetting.Builder()
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.name("structure-void")
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.description("Render structure void blocks.")
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.defaultValue(true)
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.onChanged(onChanged -> {
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if(this.isActive()) {
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mc.worldRenderer.reload();
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}
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})
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.build()
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);
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private final Setting<Shader> shaderEnum = sgFun.add(new EnumSetting.Builder<Shader>()
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.name("shader")
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.description("Select which shader to use")
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.defaultValue(Shader.None)
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.onChanged(this::onChanged)
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.build()
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);
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private final Setting<Boolean> dinnerbone = sgFun.add(new BoolSetting.Builder()
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.name("dinnerbone")
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.description("Apply dinnerbone effects to all entities")
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.defaultValue(false)
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.build()
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);
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private final Setting<Boolean> deadmau5Ears = sgFun.add(new BoolSetting.Builder()
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.name("deadmau5-ears")
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.description("Add deadmau5 ears to all players")
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.defaultValue(false)
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.build()
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);
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@Override
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public void onActivate() {
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mc.worldRenderer.reload();
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}
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@Override
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public void onDeactivate() {
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mc.worldRenderer.reload();
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}
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public void onChanged(Shader s) {
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String name;
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if (s == Shader.Vibrant) name = "color_convolve";
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else if (s == Shader.Scanline) name = "scan_pincushion";
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else name = s.toString().toLowerCase();
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Identifier shaderID = new Identifier(String.format("shaders/post/%s.json", name));
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try {
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ShaderEffect shader = new ShaderEffect(mc.getTextureManager(), mc.getResourceManager(), mc.getFramebuffer(), shaderID);
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this.shader = shader;
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} catch (IOException e) {
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this.shader = null;
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}
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}
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public boolean renderEntities() {
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return this.isActive() && entities.get();
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}
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public boolean renderBarriers() {
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return this.isActive() && barrier.get();
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}
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public boolean renderStructureVoid() {
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return this.isActive() && structureVoid.get();
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}
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public ShaderEffect getShaderEffect() {
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if (!this.isActive()) return null;
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return shader;
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}
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public boolean dinnerboneEnabled() {
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if (!this.isActive()) return false;
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return dinnerbone.get();
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}
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public boolean deadmau5EarsEnabled() {
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if (!this.isActive()) return false;
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return deadmau5Ears.get();
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}
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}
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@@ -1,79 +0,0 @@
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package cloudburst.rejects.modules;
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import java.io.IOException;
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import net.minecraft.client.gl.ShaderEffect;
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import net.minecraft.util.Identifier;
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import cloudburst.rejects.MeteorRejectsAddon;
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import minegame159.meteorclient.settings.EnumSetting;
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import minegame159.meteorclient.settings.Setting;
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import minegame159.meteorclient.settings.SettingGroup;
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import minegame159.meteorclient.systems.modules.Module;
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public class Shaders extends Module {
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public enum Shader {
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None,
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Notch,
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FXAA,
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Art,
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Bumpy,
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Blobs,
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Blobs2,
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Pencil,
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Vibrant,
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Deconverge,
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Flip,
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Invert,
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NTSC,
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Outline,
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Phosphor,
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Scanline,
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Sobel,
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Bits,
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Desaturate,
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Green,
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Blur,
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Wobble,
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Antialias,
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Creeper,
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Spider
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}
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private final SettingGroup sgGeneral = settings.getDefaultGroup();
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private ShaderEffect shader = null;
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public Shaders() {
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super(MeteorRejectsAddon.CATEGORY, "shaders", "1.7 Super secret settings");
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}
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private final Setting<Shader> shaderEnum = sgGeneral.add(new EnumSetting.Builder<Shader>()
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.name("shader")
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.description("Select which shader to use")
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.defaultValue(Shader.None)
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.onChanged(this::onChanged)
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.build()
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);
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public void onChanged(Shader s) {
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String name;
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if (s == Shader.Vibrant) name = "color_convolve";
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else if (s == Shader.Scanline) name = "scan_pincushion";
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else name = s.toString().toLowerCase();
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Identifier shaderID = new Identifier(String.format("shaders/post/%s.json", name));
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try {
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ShaderEffect shader = new ShaderEffect(mc.getTextureManager(), mc.getResourceManager(), mc.getFramebuffer(), shaderID);
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this.shader = shader;
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} catch (IOException e) {
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this.shader = null;
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}
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}
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public ShaderEffect getShaderEffect() {
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if (!this.isActive()) return null;
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return shader;
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}
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}
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@@ -7,7 +7,9 @@
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"client": [
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"EntityMixin",
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"ClientWorldMixin",
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"Deadmau5FeatureRendererMixin",
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"StructureVoidBlockMixin",
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"LivingEntityRendererMixin",
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"GameRendererMixin"
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],
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"injectors": {
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Reference in New Issue
Block a user