Finally fixed #7

This commit is contained in:
Cloudburst
2021-06-26 09:22:10 +02:00
parent 8bdae00f76
commit 4ed0dc2c9d

View File

@@ -4,10 +4,12 @@ import cloudburst.rejects.MeteorRejectsAddon;
import meteordevelopment.orbit.EventHandler;
import meteordevelopment.meteorclient.events.render.Render3DEvent;
import meteordevelopment.meteorclient.settings.*;
import meteordevelopment.meteorclient.systems.config.Config;
import meteordevelopment.meteorclient.systems.modules.Module;
import meteordevelopment.meteorclient.systems.modules.Modules;
import meteordevelopment.meteorclient.systems.modules.render.Freecam;
import meteordevelopment.meteorclient.utils.player.PlayerUtils;
import meteordevelopment.meteorclient.utils.player.Rotations;
import meteordevelopment.meteorclient.utils.render.color.Color;
import meteordevelopment.meteorclient.utils.render.color.SettingColor;
@@ -56,7 +58,8 @@ public class SkeletonESP extends Module {
RenderSystem.enableCull();
mc.world.getEntities().forEach(entity -> {
if (!(entity instanceof PlayerEntity)) return;
if (mc.options.getPerspective() == Perspective.FIRST_PERSON && !freecam.isActive() && (Entity)mc.player == entity) return;
if (mc.options.getPerspective() == Perspective.FIRST_PERSON && !freecam.isActive() && mc.player == entity) return;
int rotationHoldTicks = Config.get().rotationHoldTicks;
Color skeletonColor = PlayerUtils.getPlayerColor((PlayerEntity)entity, skeletonColorSetting.get());
PlayerEntity playerEntity = (PlayerEntity) entity;
@@ -66,13 +69,16 @@ public class SkeletonESP extends Module {
PlayerEntityModel playerEntityModel = (PlayerEntityModel)livingEntityRenderer.getModel();
float h = MathHelper.lerpAngleDegrees(g, playerEntity.prevBodyYaw, playerEntity.bodyYaw);
if (mc.player == entity && Rotations.rotationTimer < rotationHoldTicks) h = Rotations.serverYaw;
float j = MathHelper.lerpAngleDegrees(g, playerEntity.prevHeadYaw, playerEntity.headYaw);
if (mc.player == entity && Rotations.rotationTimer < rotationHoldTicks) j = Rotations.serverYaw;
float q = playerEntity.limbAngle - playerEntity.limbDistance * (1.0F - g);
float p = MathHelper.lerp(g, playerEntity.lastLimbDistance, playerEntity.limbDistance);
float o = (float)playerEntity.age + g;
float k = j - h;
float m = MathHelper.lerp(g, playerEntity.prevPitch, playerEntity.getPitch());
if (mc.player == entity && Rotations.rotationTimer < rotationHoldTicks) m = Rotations.serverPitch;
playerEntityModel.setAngles(playerEntity, q, p, o, k, m);
boolean sneaking = playerEntity.isSneaking();
@@ -84,7 +90,7 @@ public class SkeletonESP extends Module {
ModelPart rightLeg = playerEntityModel.rightLeg;
matrixStack.translate(footPos.x, footPos.y, footPos.z);
matrixStack.multiply(new Quaternion(new Vec3f(0, -1, 0), playerEntity.bodyYaw + 180, true));
matrixStack.multiply(new Quaternion(new Vec3f(0, -1, 0), h + 180, true));
BufferBuilder bufferBuilder = Tessellator.getInstance().getBuffer();
bufferBuilder.begin(VertexFormat.DrawMode.DEBUG_LINES, VertexFormats.POSITION_COLOR);
@@ -141,7 +147,7 @@ public class SkeletonESP extends Module {
bufferBuilder.end();
BufferRenderer.draw(bufferBuilder);
matrixStack.multiply(new Quaternion(new Vec3f(0, 1, 0), playerEntity.bodyYaw + 180, true));
matrixStack.multiply(new Quaternion(new Vec3f(0, 1, 0), h + 180, true));
matrixStack.translate(-footPos.x, -footPos.y, -footPos.z);
});
RenderSystem.enableTexture();