added a warning for autotnt place mode

this is temporary until the calculation algorithm is improved
This commit is contained in:
Stormybytes
2021-09-11 16:36:27 +07:00
parent 7fe0883c6f
commit 4e5ea69fa7

View File

@@ -29,23 +29,23 @@ import java.util.List;
public class AutoTNT extends Module {
private final SettingGroup sgGeneral = settings.getDefaultGroup();
// General
private final Setting<Boolean> ignite = sgGeneral.add(new BoolSetting.Builder()
.name("ignite")
.description("Whether to ignite tnt.")
.defaultValue(false)
.build()
);
private final Setting<Boolean> place = sgGeneral.add(new BoolSetting.Builder()
.name("place")
.description("Whether to place tnt.")
.description("Whether to place tnt. (VERY LAGGY)")
.defaultValue(true)
.build()
);
private final Setting<Integer> igniteDelay = sgGeneral.add(new IntSetting.Builder()
.name("ignition-delay")
.description("Delay in ticks between ignition")
@@ -53,7 +53,7 @@ public class AutoTNT extends Module {
.visible(ignite::get)
.build()
);
private final Setting<Integer> placeDelay = sgGeneral.add(new IntSetting.Builder()
.name("place-delay")
.description("Delay in ticks between placement")
@@ -61,21 +61,21 @@ public class AutoTNT extends Module {
.visible(place::get)
.build()
);
private final Setting<Integer> horizontalRange = sgGeneral.add(new IntSetting.Builder()
.name("horizontal-range")
.description("Horizontal range of ignition and placement")
.defaultValue(4)
.build()
);
private final Setting<Integer> verticalRange = sgGeneral.add(new IntSetting.Builder()
.name("vertical-range")
.description("Vertical range of ignition and placement")
.defaultValue(4)
.build()
);
private final Setting<Boolean> antiBreak = sgGeneral.add(new BoolSetting.Builder()
.name("anti-break")
.description("Whether to save flint and steel from breaking.")
@@ -91,56 +91,56 @@ public class AutoTNT extends Module {
.visible(ignite::get)
.build()
);
private final Setting<Boolean> rotate = sgGeneral.add(new BoolSetting.Builder()
.name("rotate")
.description("Whether to rotate towards action.")
.defaultValue(true)
.build()
);
private final List<BlockPos.Mutable> blocksToIgnite = new ArrayList<>();
private final Pool<BlockPos.Mutable> ignitePool = new Pool<>(BlockPos.Mutable::new);
private final List<TntPos> blocksToPlace = new ArrayList<>();
private final Pool<TntPos> placePool = new Pool<>(TntPos::new);
private int igniteTick = 0;
private int placeTick = 0;
public AutoTNT() {
super(MeteorRejectsAddon.CATEGORY, "auto-tnt", "Places and/or ignites tnt automatically. Good for griefing.");
}
@Override
public void onDeactivate() {
igniteTick = 0;
placeTick = 0;
}
@EventHandler
private void onPreTick(TickEvent.Pre event) {
if (ignite.get() && igniteTick > igniteDelay.get()) {
// Clear blocks
for (BlockPos.Mutable blockPos : blocksToIgnite) ignitePool.free(blockPos);
blocksToIgnite.clear();
// Register
BlockIterator.register(horizontalRange.get(), verticalRange.get(), (blockPos, blockState) -> {
if (blockState.getBlock() instanceof TntBlock) blocksToIgnite.add(ignitePool.get().set(blockPos));
});
}
if (place.get() && placeTick > placeDelay.get()) {
// Clear blocks
for (TntPos tntPos : blocksToPlace) placePool.free(tntPos);
blocksToPlace.clear();
// Register
BlockIterator.register(horizontalRange.get(), verticalRange.get(), (blockPos, blockState) -> {
if (BlockUtils.canPlace(blockPos)) blocksToPlace.add(placePool.get().set(blockPos, TntDamage.calculate(blockPos)));
});
}
}
@EventHandler
private void onPostTick(TickEvent.Post event) {
// Ignition
@@ -148,7 +148,7 @@ public class AutoTNT extends Module {
if (igniteTick > igniteDelay.get()) {
// Sort based on closest tnt
blocksToIgnite.sort(Comparator.comparingDouble(PlayerUtils::distanceTo));
// Ignition
FindItemResult itemResult = InvUtils.findInHotbar(item -> {
if (item.getItem() instanceof FlintAndSteelItem) {
@@ -165,13 +165,13 @@ public class AutoTNT extends Module {
return;
}
ignite(blocksToIgnite.get(0), itemResult);
// Reset ticks
igniteTick = 0;
}
}
igniteTick++;
// Placement
if (place.get() && blocksToPlace.size() > 0) {
if (placeTick > placeDelay.get()) {
@@ -193,29 +193,29 @@ public class AutoTNT extends Module {
}
placeTick++;
}
private void ignite(BlockPos pos, FindItemResult item) {
InvUtils.swap(item.getSlot(), true);
mc.interactionManager.interactBlock(mc.player, mc.world, Hand.MAIN_HAND, new BlockHitResult(new Vec3d(pos.getX() + 0.5, pos.getY() + 0.5, pos.getZ() + 0.5), Direction.UP, pos, true));
InvUtils.swapBack();
}
private void place(BlockPos pos, FindItemResult item) {
BlockUtils.place(pos, item, rotate.get(), 10);
}
private class TntPos {
public BlockPos.Mutable blockPos;
public int score;
public TntPos set(BlockPos blockPos, int score) {
if (this.blockPos != null)
this.blockPos.set(blockPos);
this.score = score;
return this;
}
}