Fallback to the sound's ID if it doesn't have a subtitled set
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@@ -13,6 +13,7 @@ import net.minecraft.client.sound.SoundInstance;
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import net.minecraft.client.sound.WeightedSoundSet;
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import net.minecraft.sound.SoundEvent;
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import net.minecraft.text.MutableText;
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import net.minecraft.text.Text;
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import net.minecraft.util.Formatting;
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import net.minecraft.util.math.Vec3d;
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@@ -46,7 +47,12 @@ public class SoundLocator extends Module {
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private void printSound(SoundInstance sound) {
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WeightedSoundSet soundSet = mc.getSoundManager().get(sound.getId());
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MutableText text = soundSet.getSubtitle().copy();
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MutableText text;
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if (soundSet == null || soundSet.getSubtitle() == null) {
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text = Text.literal(sound.getId().toString());
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} else {
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text = soundSet.getSubtitle().copy();
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}
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text.append(String.format("%s at ", Formatting.RESET));
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Vec3d pos = new Vec3d(sound.getX(), sound.getY(), sound.getZ());
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text.append(ChatUtils.formatCoords(pos));
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