more rendering options to New Chunks (#142)
This commit is contained in:
@@ -1,7 +1,6 @@
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package anticope.rejects.modules;
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import anticope.rejects.MeteorRejectsAddon;
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import meteordevelopment.orbit.EventHandler;
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import meteordevelopment.meteorclient.events.packets.PacketEvent;
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import meteordevelopment.meteorclient.events.render.Render3DEvent;
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import meteordevelopment.meteorclient.renderer.ShapeMode;
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@@ -9,10 +8,16 @@ import meteordevelopment.meteorclient.settings.*;
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import meteordevelopment.meteorclient.systems.modules.Module;
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import meteordevelopment.meteorclient.utils.render.color.Color;
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import meteordevelopment.meteorclient.utils.render.color.SettingColor;
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import meteordevelopment.orbit.EventHandler;
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import net.minecraft.fluid.FluidState;
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import net.minecraft.nbt.NbtCompound;
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import net.minecraft.network.packet.s2c.play.*;
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import net.minecraft.util.math.*;
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import net.minecraft.network.packet.s2c.play.BlockUpdateS2CPacket;
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import net.minecraft.network.packet.s2c.play.ChunkDataS2CPacket;
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import net.minecraft.network.packet.s2c.play.ChunkDeltaUpdateS2CPacket;
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import net.minecraft.util.math.BlockPos;
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import net.minecraft.util.math.Box;
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import net.minecraft.util.math.ChunkPos;
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import net.minecraft.util.math.Direction;
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import net.minecraft.world.chunk.WorldChunk;
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import java.util.*;
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@@ -23,136 +28,172 @@ import java.util.*;
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public class NewChunks extends Module {
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private final SettingGroup sgGeneral = settings.getDefaultGroup();
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private final SettingGroup sgRender = settings.createGroup("Render");
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private final Setting<Boolean> remove = sgGeneral.add(new BoolSetting.Builder()
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.name("remove")
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.description("Removes the cached chunks when disabling the module.")
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.defaultValue(true)
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.build()
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// general
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private final Setting<Boolean> remove = sgGeneral.add(new BoolSetting.Builder()
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.name("remove")
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.description("Removes the cached chunks when disabling the module.")
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.defaultValue(true)
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.build()
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);
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private final Setting<SettingColor> newChunksColor = sgGeneral.add(new ColorSetting.Builder()
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.name("new-chunks-color")
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.description("Color of the chunks that are (most likely) completely new.")
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.defaultValue(new SettingColor(204, 153, 217))
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.build()
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);
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// render
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public final Setting<Integer> renderHeight = sgRender.add(new IntSetting.Builder()
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.name("render-height")
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.description("The height at which new chunks will be rendered")
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.defaultValue(0)
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.min(-64)
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.sliderRange(-64,319)
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.build()
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);
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private final Setting<SettingColor> oldChunksColor = sgGeneral.add(new ColorSetting.Builder()
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.name("old-chunks-color")
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.description("Color of the chunks that have (most likely) been loaded before.")
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.defaultValue(new SettingColor(230, 51, 51))
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.build()
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);
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private final Setting<ShapeMode> shapeMode = sgRender.add(new EnumSetting.Builder<ShapeMode>()
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.name("shape-mode")
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.description("How the shapes are rendered.")
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.defaultValue(ShapeMode.Both)
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.build()
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);
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private Set<ChunkPos> newChunks = Collections.synchronizedSet(new HashSet<>());
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private Set<ChunkPos> oldChunks = Collections.synchronizedSet(new HashSet<>());
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private final Setting<SettingColor> newChunksSideColor = sgRender.add(new ColorSetting.Builder()
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.name("new-chunks-side-color")
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.description("Color of the chunks that are (most likely) completely new.")
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.defaultValue(new SettingColor(255, 0, 0, 75))
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.visible(() -> shapeMode.get() == ShapeMode.Sides || shapeMode.get() == ShapeMode.Both)
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.build()
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);
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private final Setting<SettingColor> oldChunksSideColor = sgRender.add(new ColorSetting.Builder()
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.name("old-chunks-side-color")
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.description("Color of the chunks that have (most likely) been loaded before.")
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.defaultValue(new SettingColor(0, 255, 0, 75))
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.visible(() -> shapeMode.get() == ShapeMode.Sides || shapeMode.get() == ShapeMode.Both)
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.build()
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);
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private final Setting<SettingColor> newChunksLineColor = sgRender.add(new ColorSetting.Builder()
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.name("new-chunks-line-color")
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.description("Color of the chunks that are (most likely) completely new.")
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.defaultValue(new SettingColor(255, 0, 0, 255))
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.visible(() -> shapeMode.get() == ShapeMode.Lines || shapeMode.get() == ShapeMode.Both)
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.build()
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);
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private final Setting<SettingColor> oldChunksLineColor = sgRender.add(new ColorSetting.Builder()
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.name("old-chunks-line-color")
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.description("Color of the chunks that have (most likely) been loaded before.")
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.defaultValue(new SettingColor(0, 255, 0, 255))
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.visible(() -> shapeMode.get() == ShapeMode.Lines || shapeMode.get() == ShapeMode.Both)
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.build()
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);
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private final Set<ChunkPos> newChunks = Collections.synchronizedSet(new HashSet<>());
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private final Set<ChunkPos> oldChunks = Collections.synchronizedSet(new HashSet<>());
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private static final Direction[] searchDirs = new Direction[] { Direction.EAST, Direction.NORTH, Direction.WEST, Direction.SOUTH, Direction.UP };
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public NewChunks() {
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super(MeteorRejectsAddon.CATEGORY,"new-chunks", "Detects completely new chunks using certain traits of them");
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}
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@Override
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public void onDeactivate() {
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if (remove.get()) {
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newChunks.clear();
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oldChunks.clear();
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}
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super.onDeactivate();
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}
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@Override
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public void onDeactivate() {
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if (remove.get()) {
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newChunks.clear();
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oldChunks.clear();
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}
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super.onDeactivate();
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}
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@EventHandler
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private void onRender(Render3DEvent event) {
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if (newChunksColor.get().a > 5) {
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synchronized (newChunks) {
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for (ChunkPos c : newChunks) {
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if (mc.getCameraEntity().getBlockPos().isWithinDistance(c.getStartPos(), 1024)) {
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drawBoxOutline(new Box(c.getStartPos(), c.getStartPos().add(16, 0, 16)), newChunksColor.get(), event);
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}
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}
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}
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}
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@EventHandler
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private void onRender(Render3DEvent event) {
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if (newChunksLineColor.get().a > 5 || newChunksSideColor.get().a > 5) {
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synchronized (newChunks) {
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for (ChunkPos c : newChunks) {
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if (mc.getCameraEntity().getBlockPos().isWithinDistance(c.getStartPos(), 1024)) {
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render(new Box(c.getStartPos(), c.getStartPos().add(16, renderHeight.get(), 16)), newChunksSideColor.get(), newChunksLineColor.get(), shapeMode.get(), event);
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}
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}
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}
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}
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if (oldChunksColor.get().a > 5){
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synchronized (oldChunks) {
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for (ChunkPos c : oldChunks) {
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if (mc.getCameraEntity().getBlockPos().isWithinDistance(c.getStartPos(), 1024)) {
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drawBoxOutline(new Box(c.getStartPos(), c.getStartPos().add(16, 0, 16)), oldChunksColor.get(), event);
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}
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}
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}
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}
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}
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if (oldChunksLineColor.get().a > 5 || oldChunksSideColor.get().a > 5){
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synchronized (oldChunks) {
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for (ChunkPos c : oldChunks) {
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if (mc.getCameraEntity().getBlockPos().isWithinDistance(c.getStartPos(), 1024)) {
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render(new Box(c.getStartPos(), c.getStartPos().add(16, renderHeight.get(), 16)), oldChunksSideColor.get(), oldChunksLineColor.get(), shapeMode.get(), event);
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}
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}
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}
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}
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}
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private void drawBoxOutline(Box box, Color color, Render3DEvent event) {
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event.renderer.box(
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box.minX, box.minY, box.minZ, box.maxX, box.maxY, box.maxZ,
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new Color(0,0,0,0), color, ShapeMode.Lines, 0
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);
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}
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private void render(Box box, Color sides, Color lines, ShapeMode shapeMode, Render3DEvent event) {
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event.renderer.box(
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box.minX, box.minY, box.minZ, box.maxX, box.maxY, box.maxZ, sides, lines, shapeMode, 0);
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}
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@EventHandler
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private void onReadPacket(PacketEvent.Receive event) {
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if (event.packet instanceof ChunkDeltaUpdateS2CPacket) {
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ChunkDeltaUpdateS2CPacket packet = (ChunkDeltaUpdateS2CPacket) event.packet;
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@EventHandler
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private void onReadPacket(PacketEvent.Receive event) {
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if (event.packet instanceof ChunkDeltaUpdateS2CPacket) {
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ChunkDeltaUpdateS2CPacket packet = (ChunkDeltaUpdateS2CPacket) event.packet;
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packet.visitUpdates((pos, state) -> {
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if (!state.getFluidState().isEmpty() && !state.getFluidState().isStill()) {
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ChunkPos chunkPos = new ChunkPos(pos);
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packet.visitUpdates((pos, state) -> {
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if (!state.getFluidState().isEmpty() && !state.getFluidState().isStill()) {
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ChunkPos chunkPos = new ChunkPos(pos);
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for (Direction dir: searchDirs) {
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if (mc.world.getBlockState(pos.offset(dir)).getFluidState().isStill() && !oldChunks.contains(chunkPos)) {
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newChunks.add(chunkPos);
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return;
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}
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}
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}
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});
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}
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for (Direction dir: searchDirs) {
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if (mc.world.getBlockState(pos.offset(dir)).getFluidState().isStill() && !oldChunks.contains(chunkPos)) {
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newChunks.add(chunkPos);
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return;
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}
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}
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}
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});
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}
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else if (event.packet instanceof BlockUpdateS2CPacket) {
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BlockUpdateS2CPacket packet = (BlockUpdateS2CPacket) event.packet;
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else if (event.packet instanceof BlockUpdateS2CPacket) {
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BlockUpdateS2CPacket packet = (BlockUpdateS2CPacket) event.packet;
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if (!packet.getState().getFluidState().isEmpty() && !packet.getState().getFluidState().isStill()) {
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ChunkPos chunkPos = new ChunkPos(packet.getPos());
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if (!packet.getState().getFluidState().isEmpty() && !packet.getState().getFluidState().isStill()) {
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ChunkPos chunkPos = new ChunkPos(packet.getPos());
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for (Direction dir: searchDirs) {
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if (mc.world.getBlockState(packet.getPos().offset(dir)).getFluidState().isStill() && !oldChunks.contains(chunkPos)) {
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newChunks.add(chunkPos);
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return;
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}
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}
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}
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}
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for (Direction dir: searchDirs) {
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if (mc.world.getBlockState(packet.getPos().offset(dir)).getFluidState().isStill() && !oldChunks.contains(chunkPos)) {
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newChunks.add(chunkPos);
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return;
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}
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}
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}
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}
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else if (event.packet instanceof ChunkDataS2CPacket && mc.world != null) {
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ChunkDataS2CPacket packet = (ChunkDataS2CPacket) event.packet;
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else if (event.packet instanceof ChunkDataS2CPacket && mc.world != null) {
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ChunkDataS2CPacket packet = (ChunkDataS2CPacket) event.packet;
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ChunkPos pos = new ChunkPos(packet.getX(), packet.getZ());
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ChunkPos pos = new ChunkPos(packet.getX(), packet.getZ());
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if (!newChunks.contains(pos) && mc.world.getChunkManager().getChunk(packet.getX(), packet.getZ()) == null) {
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WorldChunk chunk = new WorldChunk(mc.world, pos);
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try {
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chunk.loadFromPacket(packet.getChunkData().getSectionsDataBuf(), new NbtCompound(), packet.getChunkData().getBlockEntities(packet.getX(), packet.getZ()));
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} catch (ArrayIndexOutOfBoundsException e) {
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return;
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}
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if (!newChunks.contains(pos) && mc.world.getChunkManager().getChunk(packet.getX(), packet.getZ()) == null) {
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WorldChunk chunk = new WorldChunk(mc.world, pos);
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try {
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chunk.loadFromPacket(packet.getChunkData().getSectionsDataBuf(), new NbtCompound(), packet.getChunkData().getBlockEntities(packet.getX(), packet.getZ()));
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} catch (ArrayIndexOutOfBoundsException e) {
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return;
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}
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for (int x = 0; x < 16; x++) {
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for (int y = mc.world.getBottomY(); y < mc.world.getTopY(); y++) {
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for (int z = 0; z < 16; z++) {
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FluidState fluid = chunk.getFluidState(x, y, z);
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for (int x = 0; x < 16; x++) {
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for (int y = mc.world.getBottomY(); y < mc.world.getTopY(); y++) {
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for (int z = 0; z < 16; z++) {
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FluidState fluid = chunk.getFluidState(x, y, z);
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if (!fluid.isEmpty() && !fluid.isStill()) {
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oldChunks.add(pos);
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return;
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}
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}
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}
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}
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}
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}
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}
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if (!fluid.isEmpty() && !fluid.isStill()) {
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oldChunks.add(pos);
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return;
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}
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}
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}
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}
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}
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}
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}
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}
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