Oresim cleanup (#311)
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@@ -8,14 +8,15 @@ import anticope.rejects.utils.seeds.Seed;
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import anticope.rejects.utils.seeds.Seeds;
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import anticope.rejects.utils.seeds.Seeds;
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import baritone.api.BaritoneAPI;
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import baritone.api.BaritoneAPI;
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import meteordevelopment.meteorclient.events.render.Render3DEvent;
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import meteordevelopment.meteorclient.events.render.Render3DEvent;
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import meteordevelopment.meteorclient.events.world.BlockUpdateEvent;
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import meteordevelopment.meteorclient.events.world.ChunkDataEvent;
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import meteordevelopment.meteorclient.events.world.ChunkDataEvent;
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import meteordevelopment.meteorclient.events.world.TickEvent;
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import meteordevelopment.meteorclient.events.world.TickEvent;
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import meteordevelopment.meteorclient.pathing.BaritoneUtils;
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import meteordevelopment.meteorclient.settings.*;
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import meteordevelopment.meteorclient.settings.*;
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import meteordevelopment.meteorclient.systems.modules.Module;
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import meteordevelopment.meteorclient.systems.modules.Module;
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import meteordevelopment.meteorclient.utils.Utils;
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import meteordevelopment.meteorclient.utils.player.PlayerUtils;
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import meteordevelopment.meteorclient.utils.player.PlayerUtils;
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import meteordevelopment.orbit.EventHandler;
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import meteordevelopment.orbit.EventHandler;
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import net.minecraft.block.BlockState;
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import net.minecraft.block.Blocks;
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import net.minecraft.client.world.ClientWorld;
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import net.minecraft.client.world.ClientWorld;
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import net.minecraft.registry.RegistryKey;
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import net.minecraft.registry.RegistryKey;
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import net.minecraft.util.math.*;
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import net.minecraft.util.math.*;
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@@ -36,7 +37,6 @@ public class OreSim extends Module {
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private Seed worldSeed = null;
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private Seed worldSeed = null;
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private Map<RegistryKey<Biome>, List<Ore>> oreConfig;
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private Map<RegistryKey<Biome>, List<Ore>> oreConfig;
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public List<BlockPos> oreGoals = new ArrayList<>();
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public List<BlockPos> oreGoals = new ArrayList<>();
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private ChunkPos prevOffset = new ChunkPos(0, 0);
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public enum AirCheck {
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public enum AirCheck {
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ON_LOAD,
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ON_LOAD,
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@@ -45,7 +45,6 @@ public class OreSim extends Module {
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}
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}
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private final SettingGroup sgGeneral = settings.getDefaultGroup();
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private final SettingGroup sgGeneral = settings.getDefaultGroup();
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private final SettingGroup sgOres = settings.createGroup("Ores");
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private final Setting<Integer> horizontalRadius = sgGeneral.add(new IntSetting.Builder()
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private final Setting<Integer> horizontalRadius = sgGeneral.add(new IntSetting.Builder()
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.name("chunk-range")
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.name("chunk-range")
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@@ -73,11 +72,12 @@ public class OreSim extends Module {
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public OreSim() {
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public OreSim() {
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super(MeteorRejectsAddon.CATEGORY, "ore-sim", "Xray on crack.");
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super(MeteorRejectsAddon.CATEGORY, "ore-sim", "Xray on crack.");
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SettingGroup sgOres = settings.createGroup("Ores");
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Ore.oreSettings.forEach(sgOres::add);
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Ore.oreSettings.forEach(sgOres::add);
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}
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}
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public boolean baritone() {
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public boolean baritone() {
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return isActive() && baritone.get();
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return isActive() && baritone.get() && BaritoneUtils.IS_AVAILABLE;
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}
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}
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@EventHandler
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@EventHandler
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@@ -118,48 +118,24 @@ public class OreSim extends Module {
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}
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}
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}
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}
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@EventHandler
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private void onBlockUpdate(BlockUpdateEvent event) {
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if (airCheck.get() != AirCheck.RECHECK || event.newState.isOpaque()) return;
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long chunkKey = ChunkPos.toLong(event.pos);
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if (chunkRenderers.containsKey(chunkKey)) {
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Vec3d pos = Vec3d.of(event.pos);
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for (var ore : chunkRenderers.get(chunkKey).values()) {
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ore.remove(pos);
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}
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}
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}
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@EventHandler
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@EventHandler
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private void onTick(TickEvent.Pre event) {
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private void onTick(TickEvent.Pre event) {
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if (mc.player == null || mc.world == null || oreConfig == null) return;
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if (mc.player == null || mc.world == null || oreConfig == null) return;
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if (airCheck.get() == AirCheck.RECHECK) {
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if (baritone() && BaritoneAPI.getProvider().getPrimaryBaritone().getMineProcess().isActive()) {
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int chunkX = mc.player.getChunkPos().x;
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int chunkZ = mc.player.getChunkPos().z;
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ClientWorld world = mc.world;
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int renderdistance = mc.options.getViewDistance().getValue();
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//maybe another config option? But its already crowded
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int chunkCounter = 5;
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loop:
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while (true) {
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for (int offsetX = prevOffset.x; offsetX <= renderdistance; offsetX++) {
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for (int offsetZ = prevOffset.z; offsetZ <= renderdistance; offsetZ++) {
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prevOffset = new ChunkPos(offsetX, offsetZ);
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if (chunkCounter <= 0) {
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break loop;
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}
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long chunkKey = ChunkPos.toLong(chunkX + offsetX, chunkZ + offsetZ);
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Chunk chunk = world.getChunk(chunkX + offsetX, chunkZ + offsetZ, ChunkStatus.FULL, false);
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if (chunk != null && chunkRenderers.containsKey(chunkKey)) {
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chunkRenderers.get(chunkKey).values().forEach(oreSet ->
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oreSet.removeIf(ore -> {
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BlockState state = world.getBlockState(new BlockPos((int) ore.x, (int) ore.y, (int) ore.z));
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return state.isOpaque() && !state.isOf(Blocks.VOID_AIR);
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})
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);
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}
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chunkCounter--;
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}
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prevOffset = new ChunkPos(offsetX, -renderdistance);
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}
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prevOffset = new ChunkPos(-renderdistance, -renderdistance);
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}
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}
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if (baritone.get() && BaritoneAPI.getProvider().getPrimaryBaritone().getMineProcess().isActive()) {
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oreGoals.clear();
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oreGoals.clear();
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var chunkPos = mc.player.getChunkPos();
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var chunkPos = mc.player.getChunkPos();
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int rangeVal = 4;
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int rangeVal = 4;
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@@ -199,7 +175,7 @@ public class OreSim extends Module {
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@Override
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@Override
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public void onDeactivate() {
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public void onDeactivate() {
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this.chunkRenderers.clear();
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this.chunkRenderers.clear();
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this.oreConfig.clear();
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this.oreConfig = null;
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}
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}
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@EventHandler
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@EventHandler
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@@ -213,18 +189,12 @@ public class OreSim extends Module {
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}
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}
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private void loadVisibleChunks() {
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private void loadVisibleChunks() {
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int renderdistance = mc.options.getViewDistance().getValue()+2;
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if (mc.player == null) {
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if (mc.player == null) {
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return;
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return;
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}
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}
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int playerChunkX = mc.player.getChunkPos().x;
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int playerChunkZ = mc.player.getChunkPos().z;
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for (int i = playerChunkX - renderdistance; i < playerChunkX + renderdistance; i++) {
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for (Chunk chunk : Utils.chunks(false)) {
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for (int j = playerChunkZ - renderdistance; j < playerChunkZ + renderdistance; j++) {
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doMathOnChunk(chunk);
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doMathOnChunk(i, j);
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}
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}
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}
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}
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}
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@@ -242,11 +212,13 @@ public class OreSim extends Module {
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@EventHandler
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@EventHandler
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public void onChunkData(ChunkDataEvent event) {
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public void onChunkData(ChunkDataEvent event) {
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doMathOnChunk(event.chunk.getPos().x, event.chunk.getPos().z);
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doMathOnChunk(event.chunk);
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ChunkDataEvent.returnChunkDataEvent(event);
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}
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}
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private void doMathOnChunk(int chunkX, int chunkZ) {
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private void doMathOnChunk(Chunk chunk) {
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var chunkPos = new ChunkPos(chunkX, chunkZ);
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var chunkPos = chunk.getPos();
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long chunkKey = chunkPos.toLong();
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long chunkKey = chunkPos.toLong();
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ClientWorld world = mc.world;
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ClientWorld world = mc.world;
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@@ -255,12 +227,6 @@ public class OreSim extends Module {
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return;
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return;
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}
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}
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Chunk chunk = world.getChunk(chunkX, chunkZ, ChunkStatus.FULL, false);
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if (chunk == null) {
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return;
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}
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Set<RegistryKey<Biome>> biomes = new HashSet<>();
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Set<RegistryKey<Biome>> biomes = new HashSet<>();
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ChunkPos.stream(chunkPos, 1).forEach(chunkPosx -> {
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ChunkPos.stream(chunkPos, 1).forEach(chunkPosx -> {
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Chunk chunkxx = world.getChunk(chunkPosx.x, chunkPosx.z, ChunkStatus.BIOMES, false);
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Chunk chunkxx = world.getChunk(chunkPosx.x, chunkPosx.z, ChunkStatus.BIOMES, false);
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@@ -272,8 +238,8 @@ public class OreSim extends Module {
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});
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});
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Set<Ore> oreSet = biomes.stream().flatMap(b -> getDefaultOres(b).stream()).collect(Collectors.toSet());
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Set<Ore> oreSet = biomes.stream().flatMap(b -> getDefaultOres(b).stream()).collect(Collectors.toSet());
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chunkX = chunkX << 4;
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int chunkX = chunkPos.x << 4;
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chunkZ = chunkZ << 4;
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int chunkZ = chunkPos.z << 4;
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ChunkRandom random = new ChunkRandom(ChunkRandom.RandomProvider.XOROSHIRO.create(0));
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ChunkRandom random = new ChunkRandom(ChunkRandom.RandomProvider.XOROSHIRO.create(0));
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long populationSeed = random.setPopulationSeed(worldSeed.seed, chunkX, chunkZ);
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long populationSeed = random.setPopulationSeed(worldSeed.seed, chunkX, chunkZ);
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@@ -289,7 +255,7 @@ public class OreSim extends Module {
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for (int i = 0; i < repeat; i++) {
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for (int i = 0; i < repeat; i++) {
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if (ore.rarity != 1F && random.nextFloat() >= ore.rarity) {
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if (ore.rarity != 1F && random.nextFloat() >= 1/ore.rarity) {
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continue;
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continue;
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}
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}
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