Oresim cleanup (#311)

This commit is contained in:
19MisterX98
2023-12-10 11:00:02 +00:00
committed by GitHub
parent 1446d6e636
commit 1f2f364de9

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@@ -8,14 +8,15 @@ import anticope.rejects.utils.seeds.Seed;
import anticope.rejects.utils.seeds.Seeds;
import baritone.api.BaritoneAPI;
import meteordevelopment.meteorclient.events.render.Render3DEvent;
import meteordevelopment.meteorclient.events.world.BlockUpdateEvent;
import meteordevelopment.meteorclient.events.world.ChunkDataEvent;
import meteordevelopment.meteorclient.events.world.TickEvent;
import meteordevelopment.meteorclient.pathing.BaritoneUtils;
import meteordevelopment.meteorclient.settings.*;
import meteordevelopment.meteorclient.systems.modules.Module;
import meteordevelopment.meteorclient.utils.Utils;
import meteordevelopment.meteorclient.utils.player.PlayerUtils;
import meteordevelopment.orbit.EventHandler;
import net.minecraft.block.BlockState;
import net.minecraft.block.Blocks;
import net.minecraft.client.world.ClientWorld;
import net.minecraft.registry.RegistryKey;
import net.minecraft.util.math.*;
@@ -36,7 +37,6 @@ public class OreSim extends Module {
private Seed worldSeed = null;
private Map<RegistryKey<Biome>, List<Ore>> oreConfig;
public List<BlockPos> oreGoals = new ArrayList<>();
private ChunkPos prevOffset = new ChunkPos(0, 0);
public enum AirCheck {
ON_LOAD,
@@ -45,7 +45,6 @@ public class OreSim extends Module {
}
private final SettingGroup sgGeneral = settings.getDefaultGroup();
private final SettingGroup sgOres = settings.createGroup("Ores");
private final Setting<Integer> horizontalRadius = sgGeneral.add(new IntSetting.Builder()
.name("chunk-range")
@@ -73,11 +72,12 @@ public class OreSim extends Module {
public OreSim() {
super(MeteorRejectsAddon.CATEGORY, "ore-sim", "Xray on crack.");
SettingGroup sgOres = settings.createGroup("Ores");
Ore.oreSettings.forEach(sgOres::add);
}
public boolean baritone() {
return isActive() && baritone.get();
return isActive() && baritone.get() && BaritoneUtils.IS_AVAILABLE;
}
@EventHandler
@@ -118,48 +118,24 @@ public class OreSim extends Module {
}
}
@EventHandler
private void onBlockUpdate(BlockUpdateEvent event) {
if (airCheck.get() != AirCheck.RECHECK || event.newState.isOpaque()) return;
long chunkKey = ChunkPos.toLong(event.pos);
if (chunkRenderers.containsKey(chunkKey)) {
Vec3d pos = Vec3d.of(event.pos);
for (var ore : chunkRenderers.get(chunkKey).values()) {
ore.remove(pos);
}
}
}
@EventHandler
private void onTick(TickEvent.Pre event) {
if (mc.player == null || mc.world == null || oreConfig == null) return;
if (airCheck.get() == AirCheck.RECHECK) {
int chunkX = mc.player.getChunkPos().x;
int chunkZ = mc.player.getChunkPos().z;
ClientWorld world = mc.world;
int renderdistance = mc.options.getViewDistance().getValue();
//maybe another config option? But its already crowded
int chunkCounter = 5;
loop:
while (true) {
for (int offsetX = prevOffset.x; offsetX <= renderdistance; offsetX++) {
for (int offsetZ = prevOffset.z; offsetZ <= renderdistance; offsetZ++) {
prevOffset = new ChunkPos(offsetX, offsetZ);
if (chunkCounter <= 0) {
break loop;
}
long chunkKey = ChunkPos.toLong(chunkX + offsetX, chunkZ + offsetZ);
Chunk chunk = world.getChunk(chunkX + offsetX, chunkZ + offsetZ, ChunkStatus.FULL, false);
if (chunk != null && chunkRenderers.containsKey(chunkKey)) {
chunkRenderers.get(chunkKey).values().forEach(oreSet ->
oreSet.removeIf(ore -> {
BlockState state = world.getBlockState(new BlockPos((int) ore.x, (int) ore.y, (int) ore.z));
return state.isOpaque() && !state.isOf(Blocks.VOID_AIR);
})
);
}
chunkCounter--;
}
prevOffset = new ChunkPos(offsetX, -renderdistance);
}
prevOffset = new ChunkPos(-renderdistance, -renderdistance);
}
}
if (baritone.get() && BaritoneAPI.getProvider().getPrimaryBaritone().getMineProcess().isActive()) {
if (baritone() && BaritoneAPI.getProvider().getPrimaryBaritone().getMineProcess().isActive()) {
oreGoals.clear();
var chunkPos = mc.player.getChunkPos();
int rangeVal = 4;
@@ -199,7 +175,7 @@ public class OreSim extends Module {
@Override
public void onDeactivate() {
this.chunkRenderers.clear();
this.oreConfig.clear();
this.oreConfig = null;
}
@EventHandler
@@ -213,18 +189,12 @@ public class OreSim extends Module {
}
private void loadVisibleChunks() {
int renderdistance = mc.options.getViewDistance().getValue()+2;
if (mc.player == null) {
return;
}
int playerChunkX = mc.player.getChunkPos().x;
int playerChunkZ = mc.player.getChunkPos().z;
for (int i = playerChunkX - renderdistance; i < playerChunkX + renderdistance; i++) {
for (int j = playerChunkZ - renderdistance; j < playerChunkZ + renderdistance; j++) {
doMathOnChunk(i, j);
}
for (Chunk chunk : Utils.chunks(false)) {
doMathOnChunk(chunk);
}
}
@@ -242,11 +212,13 @@ public class OreSim extends Module {
@EventHandler
public void onChunkData(ChunkDataEvent event) {
doMathOnChunk(event.chunk.getPos().x, event.chunk.getPos().z);
doMathOnChunk(event.chunk);
ChunkDataEvent.returnChunkDataEvent(event);
}
private void doMathOnChunk(int chunkX, int chunkZ) {
var chunkPos = new ChunkPos(chunkX, chunkZ);
private void doMathOnChunk(Chunk chunk) {
var chunkPos = chunk.getPos();
long chunkKey = chunkPos.toLong();
ClientWorld world = mc.world;
@@ -255,12 +227,6 @@ public class OreSim extends Module {
return;
}
Chunk chunk = world.getChunk(chunkX, chunkZ, ChunkStatus.FULL, false);
if (chunk == null) {
return;
}
Set<RegistryKey<Biome>> biomes = new HashSet<>();
ChunkPos.stream(chunkPos, 1).forEach(chunkPosx -> {
Chunk chunkxx = world.getChunk(chunkPosx.x, chunkPosx.z, ChunkStatus.BIOMES, false);
@@ -272,8 +238,8 @@ public class OreSim extends Module {
});
Set<Ore> oreSet = biomes.stream().flatMap(b -> getDefaultOres(b).stream()).collect(Collectors.toSet());
chunkX = chunkX << 4;
chunkZ = chunkZ << 4;
int chunkX = chunkPos.x << 4;
int chunkZ = chunkPos.z << 4;
ChunkRandom random = new ChunkRandom(ChunkRandom.RandomProvider.XOROSHIRO.create(0));
long populationSeed = random.setPopulationSeed(worldSeed.seed, chunkX, chunkZ);
@@ -289,7 +255,7 @@ public class OreSim extends Module {
for (int i = 0; i < repeat; i++) {
if (ore.rarity != 1F && random.nextFloat() >= ore.rarity) {
if (ore.rarity != 1F && random.nextFloat() >= 1/ore.rarity) {
continue;
}