Remove instamine (#335)

This commit is contained in:
Wide-Cat
2024-03-30 17:26:21 +00:00
committed by GitHub
parent 46cef0fe5e
commit 12f9928bb8
2 changed files with 0 additions and 132 deletions

View File

@@ -62,7 +62,6 @@ public class MeteorRejectsAddon extends MeteorAddon {
modules.add(new GamemodeNotifier()); modules.add(new GamemodeNotifier());
modules.add(new GhostMode()); modules.add(new GhostMode());
modules.add(new Glide()); modules.add(new Glide());
modules.add(new InstaMine());
modules.add(new ItemGenerator()); modules.add(new ItemGenerator());
modules.add(new InteractionMenu()); modules.add(new InteractionMenu());
modules.add(new Jetpack()); modules.add(new Jetpack());

View File

@@ -1,131 +0,0 @@
package anticope.rejects.modules;
import anticope.rejects.MeteorRejectsAddon;
import meteordevelopment.meteorclient.events.entity.player.StartBreakingBlockEvent;
import meteordevelopment.meteorclient.events.render.Render3DEvent;
import meteordevelopment.meteorclient.events.world.TickEvent;
import meteordevelopment.meteorclient.renderer.ShapeMode;
import meteordevelopment.meteorclient.settings.*;
import meteordevelopment.meteorclient.systems.modules.Module;
import meteordevelopment.meteorclient.utils.player.Rotations;
import meteordevelopment.meteorclient.utils.render.color.SettingColor;
import meteordevelopment.meteorclient.utils.world.BlockUtils;
import meteordevelopment.orbit.EventHandler;
import net.minecraft.item.Items;
import net.minecraft.network.packet.c2s.play.HandSwingC2SPacket;
import net.minecraft.network.packet.c2s.play.PlayerActionC2SPacket;
import net.minecraft.util.Hand;
import net.minecraft.util.math.BlockPos;
import net.minecraft.util.math.Direction;
public class InstaMine extends Module {
private final SettingGroup sgGeneral = settings.getDefaultGroup();
private final SettingGroup sgRender = settings.createGroup("Render");
private final Setting<Integer> tickDelay = sgGeneral.add(new IntSetting.Builder()
.name("delay")
.description("The delay between breaks.")
.defaultValue(0)
.min(0)
.sliderMax(20)
.build()
);
private final Setting<Boolean> pick = sgGeneral.add(new BoolSetting.Builder()
.name("only-pick")
.description("Only tries to mine the block if you are holding a pickaxe.")
.defaultValue(true)
.build()
);
private final Setting<Boolean> rotate = sgGeneral.add(new BoolSetting.Builder()
.name("rotate")
.description("Faces the blocks being mined server side.")
.defaultValue(true)
.build()
);
// Render
private final Setting<Boolean> render = sgRender.add(new BoolSetting.Builder()
.name("render")
.description("Renders a block overlay on the block being broken.")
.defaultValue(true)
.build()
);
private final Setting<ShapeMode> shapeMode = sgRender.add(new EnumSetting.Builder<ShapeMode>()
.name("shape-mode")
.description("How the shapes are rendered.")
.defaultValue(ShapeMode.Both)
.build()
);
private final Setting<SettingColor> sideColor = sgRender.add(new ColorSetting.Builder()
.name("side-color")
.description("The color of the sides of the blocks being rendered.")
.defaultValue(new SettingColor(204, 0, 0, 10))
.build()
);
private final Setting<SettingColor> lineColor = sgRender.add(new ColorSetting.Builder()
.name("line-color")
.description("The color of the lines of the blocks being rendered.")
.defaultValue(new SettingColor(204, 0, 0, 255))
.build()
);
private int ticks;
private final BlockPos.Mutable blockPos = new BlockPos.Mutable(0, -1, 0);
private Direction direction;
public InstaMine() {
super(MeteorRejectsAddon.CATEGORY, "insta-mine", "Attempts to instantly mine blocks.");
}
@Override
public void onActivate() {
ticks = 0;
blockPos.set(0, -128, 0);
}
@EventHandler
private void onStartBreakingBlock(StartBreakingBlockEvent event) {
direction = event.direction;
blockPos.set(event.blockPos);
}
@EventHandler
private void onTick(TickEvent.Pre event) {
if (ticks >= tickDelay.get()) {
ticks = 0;
if (shouldMine()) {
if (rotate.get()) {
Rotations.rotate(Rotations.getYaw(blockPos), Rotations.getPitch(blockPos), () -> mc.getNetworkHandler().sendPacket(new PlayerActionC2SPacket(PlayerActionC2SPacket.Action.STOP_DESTROY_BLOCK, blockPos, direction)));
} else {
mc.getNetworkHandler().sendPacket(new PlayerActionC2SPacket(PlayerActionC2SPacket.Action.STOP_DESTROY_BLOCK, blockPos, direction));
}
mc.getNetworkHandler().sendPacket(new HandSwingC2SPacket(Hand.MAIN_HAND));
}
} else {
ticks++;
}
}
private boolean shouldMine() {
if (blockPos.getY() == -128) return false;
if (!BlockUtils.canBreak(blockPos)) return false;
return !pick.get() || (mc.player.getMainHandStack().getItem() == Items.DIAMOND_PICKAXE || mc.player.getMainHandStack().getItem() == Items.NETHERITE_PICKAXE);
}
@EventHandler
private void onRender(Render3DEvent event) {
if (!render.get() || !shouldMine()) return;
event.renderer.box(blockPos, sideColor.get(), lineColor.get(), shapeMode.get(), 0);
}
}