cleanup
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@@ -13,8 +13,11 @@ import minegame159.meteorclient.systems.modules.Modules;
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import net.minecraft.client.gui.screen.ChatScreen;
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import net.minecraft.client.gui.screen.ingame.InventoryScreen;
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import net.minecraft.client.options.KeyBinding;
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import net.minecraft.entity.passive.HorseBaseEntity;
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import net.minecraft.entity.*;
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import net.minecraft.entity.mob.EndermanEntity;
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import net.minecraft.entity.passive.*;
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import net.minecraft.entity.player.PlayerEntity;
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import net.minecraft.entity.player.PlayerInventory;
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import net.minecraft.entity.vehicle.StorageMinecartEntity;
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import net.minecraft.inventory.SimpleInventory;
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import net.minecraft.item.ItemStack;
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@@ -30,7 +33,6 @@ import com.mojang.blaze3d.systems.RenderSystem;
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import net.minecraft.client.gui.screen.Screen;
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import net.minecraft.client.util.InputUtil;
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import net.minecraft.client.util.math.MatrixStack;
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import net.minecraft.entity.Entity;
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import net.minecraft.text.LiteralText;
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import net.minecraft.util.Hand;
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import net.minecraft.util.math.MathHelper;
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@@ -79,23 +81,8 @@ public class InteractionScreen extends Screen {
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}
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else {
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functions.put("Open Inventory", (Entity e) -> {
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ItemStack[] stack = new ItemStack[27];
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final int[] index = {0};
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e.getItemsHand().forEach(itemStack -> {
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if (itemStack!=null) {
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stack[index[0]] = itemStack;
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index[0]++;
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}
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});
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e.getArmorItems().forEach(itemStack -> {
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if (itemStack!=null) {
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stack[index[0]] = itemStack;
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index[0]++;
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}
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});
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for (int i = index[0]; i < 27; i++) stack[i] = Items.AIR.getDefaultStack();
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closeScreen();
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client.openScreen(new PeekCommand.PeekShulkerBoxScreen(new ShulkerBoxScreenHandler(0, client.player.inventory, new SimpleInventory(stack)), client.player.inventory, entity.getName()));
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client.openScreen(new PeekCommand.PeekShulkerBoxScreen(new ShulkerBoxScreenHandler(0, client.player.inventory, getSimpleInventory(e)), client.player.inventory, entity.getName()));
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});
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}
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if (entity.isGlowing()) {
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@@ -140,6 +127,35 @@ public class InteractionScreen extends Screen {
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functions.put("Cancel", (Entity e) -> {closeScreen();});
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}
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private SimpleInventory getSimpleInventory(Entity e) {
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ItemStack[] stack = new ItemStack[27];
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final int[] index = {0};
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if (e instanceof EndermanEntity) {
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stack[index[0]] = ((EndermanEntity)e).getCarriedBlock().getBlock().asItem().getDefaultStack();
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index[0]++;
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}
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if (Saddleable.class.isInstance(e)) {
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if (((Saddleable)e).isSaddled()){
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stack[index[0]] = Items.SADDLE.getDefaultStack();
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index[0]++;
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}
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}
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e.getItemsHand().forEach(itemStack -> {
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if (itemStack!=null) {
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stack[index[0]] = itemStack;
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index[0]++;
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}
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});
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e.getArmorItems().forEach(itemStack -> {
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if (itemStack!=null) {
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stack[index[0]] = itemStack;
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index[0]++;
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}
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});
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for (int i = index[0]; i < 27; i++) stack[i] = Items.AIR.getDefaultStack();
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return new SimpleInventory(stack);
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}
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public void init() {
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super.init();
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this.cursorMode(GLFW.GLFW_CURSOR_HIDDEN);
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